Nuclear Guy by jessekaz
Play as Nuclear Guy, a robot powered by a nuclear reactor as you platform through rooms. The more power you have, the higher Nuclear Guy can jump.
Be careful though, because Nuclear Guy's nuclear reactor was built to work in zero-G, and only produces power when in freefall. When sitting on the ground, power will decrease. Stay stagnant too long and Nuclear Guy will lose power.
The safety limit on Nuclear Guy's reactor is also broken! If left unchecked, the reactor will overload.
| Link | https://drive.google.com/file/d/1HTJ1ifVLeVLs7eXT73DjLn-TjyCxeaG5/view?usp=sharing |
| Original URL | https://ldjam.com/events/ludum-dare/49/nuclear-guy |
Ratings
| Overall | 1479th | 2.625⭐ | 14🧑⚖️ |
| Fun | 1456th | 2.542⭐ | 14🧑⚖️ |
| Innovation | 1147th | 2.917⭐ | 14🧑⚖️ |
| Theme | 1173th | 3.042⭐ | 14🧑⚖️ |
| Graphics | 1331th | 2.542⭐ | 14🧑⚖️ |
| Given | 13🗳️ | 0🗨️ |
Also, it's hard to move him forward btw. he jumps high but not far forward making it hard to control every jump.
Good point about jumping forwards, that's something we're aware of and will likely fix soon.
1. The controls said to use WASD, though I actually moved with the arrow keys.
2. It looks like I can wiggle around with the arrow keys before pressing enter, and when I did press enter the character would fall through the ground and die repeatedly.
3. When I did hit enter immediately and started moving I bounced to the ceiling when I pressed jump, and somehow got sucked into the end of level portal?
4. When the next level started, the console immediately filled with a bunch of error messages.
Dunno if it was something about my build in particular, but I'm running windows 10 in case that's helpful.
Unfortunately, I can confirm some of the things Nick-shooter said are true. Arrow key controls instead of WASD. While my first playthrough of the game had no real glitches, i managed to trigger the falling through floor glitch on subsequent plays. I attempted to glitch hunt this, and while I didn't manage to get it consistently, I did manage to trigger it while weirdly moving into a slope on level 2. Other than that, I didn't get error messages or manage to hit the exit unintentionally.
There's also no sound. Is this intentional?
But yeah, you could make something pretty good from this.
1) Thanks @nick-shooter, our controls didn't match our "how-to" image. Bit of an oversight, that will be fixed soon.
2) We're aware of an issue causing invisible levels and console error message spam and are looking into it.
3) There are still a few known bugs in our collision physics, which is probably what's allowing occasional movement through the floor.
4) There is no sound. We made this in our own custom game engine and the engine unfortunately has no audio support yet.