Fickle Forest by n00begon
Create a stable ecosystem by choosing what creatures will live in the fickle forest. Try and get a high score in Fickle Forest mode or explore the system with the Sandbox. Created for Ludum Dare 49 in 72 Hours.
Art by BlueheadViking and Joshrl
Gameplay by jaberwocky33 stbelousov and n00begon
Made in Godot
| Link | https://github.com/n00begon/ludumdare49 |
| Link | https://n00begon.itch.io/fickle-forest |
| Original URL | https://ldjam.com/events/ludum-dare/49/fickle-forest |
Ratings
| Overall | 1386th | 2.925⭐ | 22🧑⚖️ |
| Fun | 1446th | 2.575⭐ | 22🧑⚖️ |
| Innovation | 747th | 3.3⭐ | 22🧑⚖️ |
| Theme | 508th | 3.8⭐ | 22🧑⚖️ |
| Graphics | 897th | 3.45⭐ | 22🧑⚖️ |
| Humor | 1118th | 2.289⭐ | 21🧑⚖️ |
| Mood | 1311th | 2.725⭐ | 22🧑⚖️ |
| Given | 7🗳️ | 14🗨️ |
the ability to slow down and speed up time would be nice so I can watch what's going on to really see what a particular animal does. (but once I understand the system running the game on slow would probably be dull.) An effect that plays when an animal breeds or dies might help with that too.
I would add small challenges like, create a biome just for prey, or ensure that there's at least on predator all the time. I liked it.