A-maze-ing Monster! by BlackQuiltro

[raw]
made by BlackQuiltro for LD33 (JAM)
### Changelog
- Added Linux and Windows 32 bits ports
- Fixed a typo preventing the game-over dialog to show

The brave warriors have fallen into a trap!
Escape before the monster catches you.

- First game jam for me. Great experience
- Happy with the result. Unfortunately. Sprite animations were borrowed. Everything else was done in home by my wife and nephews
- Use headphones for better experience!

ALL FEEDBACK IS WELCOME!!!! Even if you hated my game.

Goals:

-As a monster: catch a warrior (you will swap places)
-As a warrior: find the exit

Move with WASD or arrow keys

Hit "c" for action:

- As a monster: GROAARRRR!!
- As a warrior:drop fire. Could be useful if you want to leave a mark in the maze as a reference when you look for the exit.


- Made with GODOT
- Could not test on 32 bits Windows systems
- OSX port was also not tested ( I don't have a MAC). Please tell me if it works (or doesn't)

Ratings

Coolness 73% 3
Overall(Jam) 3.00 716
Audio(Jam) 3.11 386
Fun(Jam) 2.95 608
Humor(Jam) 2.53 675
Innovation(Jam) 3.26 341
Mood(Jam) 3.41 306
Theme(Jam) 3.67 350

Feedback

x1212
25. Aug 2015 · 14:45 UTC
Really interesting concept!
Bocodillo
25. Aug 2015 · 16:47 UTC
The first time I heard the recorded voice effect (for the monster?) "WHERE ARE YOU?" I almost wet myself. The lighting and concept of switching characters is really neat too.
sergicollado
25. Aug 2015 · 16:48 UTC
I like to mutch!, I love the sound and the concept.
I really enjoy it
blurryroots
25. Aug 2015 · 17:01 UTC
Creepy atmosphere. Had to giggle when i first pressed c as a monster ;)
SeaMonster131
26. Aug 2015 · 14:21 UTC
The amosphere is cool, I like this creepy sounds too.
snarf
26. Aug 2015 · 14:58 UTC
Cool game! concept is interesting though switching of characters seem a bit weird... how do you progress? you can be proud of this for sure! if you need to develop it further, I would advice you to rethink the concept... back to prototyping ;p
Team Klappermann
26. Aug 2015 · 15:03 UTC
Damn it i am dumber than cumputer AI!

Nice hide and seek game!
wesley werner
26. Aug 2015 · 18:50 UTC
I love maze games! The character switch mechanic is good, and the GROOOAR really fun and creepy. The mood is really good too. Nice game!

Thanks for providing native Linux builds :)
🎤 BlackQuiltro
26. Aug 2015 · 19:25 UTC
Thank you all for the feedback! :)
RougeRogue
27. Aug 2015 · 00:10 UTC
Pretty fun game with an interesting idea. Only thing I didn't like was that the soundtrack eventually got pretty annoying. Great job!
Headmade
27. Aug 2015 · 00:16 UTC
The the base idea is interesting and it's well implemented. I had fun playing it but since the map doesn't change there is no motivation to play it some more. With random (or multiple) maps you could easily double the fun :)

I didn't get the warrior skill. It leaves a fire behind but it's not casting any light, so what use is it?

The audio loop seemed very short (or just repetitive, not sure). But it was pleasant enough and didn't annoy me. I actually liked the stereo effects.

Also I think it's cool that you involved your family. Pretty good entry for the first time.

Btw thanks for your detailed feedback on my game :)
crucknuk
27. Aug 2015 · 19:11 UTC
Good concept around the maz game!
Sparrow
27. Aug 2015 · 20:51 UTC
Fun game, well made!
belowzerogames
30. Aug 2015 · 16:19 UTC
Cool game, I love the atmosphere in this game great job
A Flat Miner Studios
02. Sep 2015 · 13:38 UTC
Nice game all around. Sound effects were great. Mood was great. If you explore this further, it could be interesting with many different levels (I get why there's only one for the jam, though). The music got repetitive very quickly. It always slightly annoys me in maze-type games if I can get caught on the edge of a corner, which is possible here. But those are mostly minor quibbles (especially the last one) and this was a different idea for a game and I liked it. Having to use the fire to mark your spot in case the monster caught you and you lost your place (oh, another slight idea for improvement, maybe have the teleport take the "new" hero slightly farther away from the monster, so you're more likely to lose progress, as I found many times I could very quickly catch the hero again...but that might not be too frustrating. Still, I'd say it's probably worth trying if you do anything like this again/continue with this one)
alyphen
02. Sep 2015 · 14:20 UTC
Neat switching mechanic and smart mazes. The lighting was pretty neat. Actions don't seem to do all that much. Pretty hard to escape from the maze. Atmosphere was pretty dark, quite enjoyable.
redzero
02. Sep 2015 · 16:37 UTC
Nice Game!
hexagore
04. Sep 2015 · 17:15 UTC
Enjoyed exploring the maze but I didn't quite pick up on the idea of the different objectives for the monster and the human without reading the instructions. PS the OSX version worked perfectly for me!
🎤 BlackQuiltro
05. Sep 2015 · 00:59 UTC
Thanks for all of your feedback!
I would like to expand the concept for a more developed game with different maze ideas and all!
It has been great to participate in he jam so far.
NoWandStudios
06. Sep 2015 · 15:39 UTC
We love the atmosphere! The game remind us a boardgame
radmars
07. Sep 2015 · 19:37 UTC
Nice atmosphere and interesting concept.
TackoramaLtd
07. Sep 2015 · 20:32 UTC
I like the mood and the changing back and forth from monster to human.
Drauthius
09. Sep 2015 · 19:18 UTC
Cool concept. The mood is superb. Would have been nice with some randomised levels, for some re-playability, or maybe different levels to go through or something.
Omiya Games
13. Sep 2015 · 03:18 UTC
Liked the foggy effects that required me to piece together what the entire maze was like. That said, I was confused when the monster suddenly turned into a warrior on the opposite side of the map after roaring a lot. Was that supposed to happen? Either way, switching between these two character via tag was really cool as a gameplay mechanic, but also left me confused with the intent.
General
13. Sep 2015 · 10:41 UTC
Playing a maze game without seeing the whole maze is great! Also it's a great feature that the player would swap the sides (just add a few seconds before swapping the sides to help the players reorganize their minds).

Please, check the video of me playing and commenting: https://youtu.be/CEXUUzwEAa8
Your game is at 33:55
Jupiter_Hadley
20. Oct 2015 · 12:25 UTC
Cool game. I included it in my Ludum Dare 33 Compilation video series, if you would like to take a look :) https://youtu.be/t2uXuiSquSk