{"author_link":"\/users\/demure","author_name":"Demure","author_uid":1215402,"comments":[{"id":721313,"author_name":"LDJam user 259103","author_uid":"259103","epoch":1633401137,"text":"Really liked the graphics on this one! I do wish there was some more audio (maybe some music)?\n\nCool idea, though! Good job :)","format":"md","likes":1,"spam":"N"},{"id":721373,"author_name":"jonah","author_uid":"jonah","epoch":1633401444,"text":"The 3d design is awesome and sets for a greet mood walking around this space station. I would love to see more of this! Arriving at the last puzzle I really had to use my brain!\n\nStuck in a creepy space station with only wires and consoles to keep you company? Hell, yes!\n","format":"md","likes":1,"spam":"N"},{"id":721547,"author_name":"nanobuilder","author_uid":"nanobuilder","epoch":1633402452,"text":"I like the sort of neon-tech style going on here, especially when walking out on the bridge to the next area. I also like how it teaches its mechanics visually instead of needing a written tutorial. I just wish it was longer!","format":"md","likes":1,"spam":"N"},{"id":725187,"author_name":"LDJam user 269161","author_uid":"269161","epoch":1633429591,"text":"I liked your game! it was really cool and I see all the work went in the level design!","format":"md","likes":1,"spam":"N"},{"id":728096,"author_name":"wormius","author_uid":"wormius","epoch":1633444478,"text":"I really like the idea of using logic gates. Though I only understood those were logic gates while doing the last puzzle. I think you should keep working on this after the jam.","format":"md","likes":1,"spam":"N"},{"id":731398,"author_name":"Dannyk1994","author_uid":"dannyk1994","epoch":1633459635,"text":"I enjoyed the design and overall feel of the game. Puzzle were a little confusing got lost on the third one. Will have to give it a try again sometime :) Great entry ","format":"md","likes":1,"spam":"N"},{"id":754531,"author_name":"grizeldi","author_uid":"grizeldi","epoch":1633781616,"text":"Played the game live on stream and loved it. Would love to see a full game with a bit more content built on this concept.","format":"md","likes":0,"spam":"N"},{"id":754906,"author_name":"Enad96","author_uid":"enad96","epoch":1633790687,"text":"Solid entry, would love a longer version with harder puzzles.","format":"md","likes":0,"spam":"N"}],"format":"md","images":["ld49\/wayback-placeholder.png"],"links":[{"url":"https:\/\/www.eenportfolio.nl\/unstable\/particlepulse_win.zip","text":"Link"},{"url":"https:\/\/www.eenportfolio.nl\/unstable\/particlepulse_mac.zip","text":"Link"}],"metadata":{"g_key":"79092","g_author":"1215402","g_event":"LD49","g_eventkey":"119","g_subevent":"JAM","g_urlkey":"379539","g_title":"Particle Pulse","g_status":"WAYBACK","g_place":"99999","g_commentcount":"8","g_site2_node_id":"262110","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"262110","n_urlkey":"379539","n_parent":"258323","n_path":"\/events\/ludum-dare\/49\/particle-pulse","n_slug":"particle-pulse","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"215402","n_created":"1632755597","n_modified":"1779479993","n_version":"846500","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD49","removed_author":false},"_superparent":9,"_trust":2,"author":215402,"body":"______________________________________________________________________________\n______________________________________________________________________________\n______________________________________________________________________________\n\n## |  | |  || | | | || |  ||| | | | | | | || | | || | | | || | | | |  | | | | | || | | || ||| || |  | | | | || || | |  | || || || | | |\n# | | | | | | | | | p a r t i c l e | | | | |  p u l s e | | | | | | | | | | |\n##  | |  | |  || | | | || || || |  | | |  ||| | | | | | | || | | || | | || | | || ||| | | || | | | ||  | || || | |  | || || || | | || \n______________________________________________________________________________\n______________________________________________________________________________\n______________________________________________________________________________\n\n*In particle pulse you rewire circuits and operate analog computers to unlock progression through the last space-station in orbit in an attempt to avoid our universe being swallowed by a black hole.*\n\n______________________________________________________________________________\n\n\n** Web: http:\/\/www.eenportfolio.nl\/unstable\/ **\n\n** Win: https:\/\/www.eenportfolio.nl\/unstable\/particlepulse_win.zip **\n\n** Mac: https:\/\/www.eenportfolio.nl\/unstable\/particlepulse_mac.zip **\n\n** Lin:  https:\/\/www.eenportfolio.nl\/unstable\/particlepulse_lin.zip **\n______________________________________________________________________________\n\n* W\/A\/S\/D to move, left click to interact.\n\nDon't forget: Outputs connect to inputs,\nnot the other way around & \ndoors need stable voltage to operate.\n______________________________________________________________________________\n\n![screenshota.png](\/\/\/raw\/a69\/43\/z\/465e6.png)\n______________________________________________________________________________\n![screenshotb.png](\/\/\/raw\/a69\/43\/z\/46668.png)\n______________________________________________________________________________\n![screenshotc.png](\/\/\/raw\/a69\/43\/z\/4666c.png)\n______________________________________________________________________________\n![screenshotd.png](\/\/\/raw\/a69\/43\/z\/46693.png)\n______________________________________________________________________________\n\nRan out of time for music \/ sfx, perhaps better with some music of your own\n\nSecond time that I worked with Godot, second time working in 3D and working with blender. Classic jam issue: Scope == too big! only got to level design in the last two hours, so only the first room was made with (minor) attention. Take special notice as each room becomes slightly buggier then the last! Thanks for playing.\n______________________________________________________________________________\n______________________________________________________________________________\n______________________________________________________________________________\n______________________________________________________________________________","comments":8,"comments-timestamp":"2021-10-09T14:44:47Z","created":"2021-09-27T15:13:17Z","files":[],"files-timestamp":0,"grade":{"grade-01":12,"grade-02":12,"grade-03":12,"grade-04":12,"grade-05":12,"grade-08":12},"id":262110,"love":0,"magic":{"cool":35.355339059327,"feedback":1,"given":1,"grade":12,"grade-01-average":3.7,"grade-02-average":3.65,"grade-03-average":4.35,"grade-04-average":2.9,"grade-05-average":3.9,"grade-08-average":3.45,"smart":-64.644660940673},"meta":{"allow-anonymous-comments":"1","author":[215402],"cover":"\/\/\/content\/a69\/43\/z\/4656b.png","grade-06-out":"1","grade-07-out":"1","link-01":"https:\/\/www.eenportfolio.nl\/unstable\/particlepulse_win.zip","link-01-tag":[42337],"link-02":"https:\/\/www.eenportfolio.nl\/unstable\/particlepulse_mac.zip","link-02-tag":[42339]},"meta-timestamp":"2026-05-22T19:59:53Z","modified":"2026-05-22T19:59:53Z","name":"Particle Pulse","node-timestamp":"2021-10-09T00:42:12Z","parent":258323,"parents":[1,5,9,258323],"path":"\/events\/ludum-dare\/49\/particle-pulse","published":"2021-10-04T21:54:26Z","scope":"public","slug":"particle-pulse","subsubtype":"jam","subtype":"game","type":"item","version":846500},"text":"______________________________________________________________________________\n______________________________________________________________________________\n______________________________________________________________________________\n\n## |  | |  || | | | || |  ||| | | | | | | || | | || | | | || | | | |  | | | | | || | | || ||| || |  | | | | || || | |  | || || || | | |\n# | | | | | | | | | p a r t i c l e | | | | |  p u l s e | | | | | | | | | | |\n##  | |  | |  || | | | || || || |  | | |  ||| | | | | | | || | | || | | || | | || ||| | | || | | | ||  | || || | |  | || || || | | || \n______________________________________________________________________________\n______________________________________________________________________________\n______________________________________________________________________________\n\n*In particle pulse you rewire circuits and operate analog computers to unlock progression through the last space-station in orbit in an attempt to avoid our universe being swallowed by a black hole.*\n\n______________________________________________________________________________\n\n\n** Web: http:\/\/www.eenportfolio.nl\/unstable\/ **\n\n** Win: https:\/\/www.eenportfolio.nl\/unstable\/particlepulse_win.zip **\n\n** Mac: https:\/\/www.eenportfolio.nl\/unstable\/particlepulse_mac.zip **\n\n** Lin:  https:\/\/www.eenportfolio.nl\/unstable\/particlepulse_lin.zip **\n______________________________________________________________________________\n\n* W\/A\/S\/D to move, left click to interact.\n\nDon't forget: Outputs connect to inputs,\nnot the other way around & \ndoors need stable voltage to operate.\n______________________________________________________________________________\n\n![screenshota.png](\/\/\/raw\/a69\/43\/z\/465e6.png)\n______________________________________________________________________________\n![screenshotb.png](\/\/\/raw\/a69\/43\/z\/46668.png)\n______________________________________________________________________________\n![screenshotc.png](\/\/\/raw\/a69\/43\/z\/4666c.png)\n______________________________________________________________________________\n![screenshotd.png](\/\/\/raw\/a69\/43\/z\/46693.png)\n______________________________________________________________________________\n\nRan out of time for music \/ sfx, perhaps better with some music of your own\n\nSecond time that I worked with Godot, second time working in 3D and working with blender. Classic jam issue: Scope == too big! only got to level design in the last two hours, so only the first room was made with (minor) attention. Take special notice as each room becomes slightly buggier then the last! 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