Stable Dynamics Inc. by OttoDan

[raw]
made by OttoDan for Ludum Dare 49 (JAM)

Playthrough Video

https://youtu.be/JxI0ppK1V8Y

Stable Dynamics Inc

physics game where you test the movement gear of an unstable robot prototype

Overview

  • four tutorial levels
  • blockout intro cutscene
  • started as compo - swapped to jam
  • made in two days
  • definitely stable controls - not so stable robot
  • everything was done by me except for:
    • blockout textures
    • sounds
    • photo of the moon
    • text to speech synthesis audio
  • a list of external sources is included in the readme file
  • this was my first ludum dare
  • no time was left to include a skip button for the intro + tutorial and include an actual game

ezgif.com-gif-maker.gif

Controls:

  • Mouse: Foot Target Location Aim
  • Left Mouse Button: Confirm Target Foot Location
  • Right Mouse Button: Skip Foot
  • Spacebar: Dual Feet Targeting (Jump)

Mac build and screenshots are following in the next couple of days

Walk Mechanic as of Sunday

https://youtu.be/0WlZKe3bZzI

Ratings

Overall 208th 3.947⭐ 21🧑‍⚖️
Fun 325th 3.789⭐ 21🧑‍⚖️
Innovation 22th 4.316⭐ 21🧑‍⚖️
Theme 252th 4.053⭐ 21🧑‍⚖️
Graphics 972th 3.361⭐ 20🧑‍⚖️
Humor 352th 3.579⭐ 21🧑‍⚖️
Mood 524th 3.605⭐ 21🧑‍⚖️
Given 21🗳️ 7🗨️

Feedback

ADerpyChickenStudios
05. Oct 2021 · 23:28 UTC
Really neat and interesting concept you have, im honestly shocked I was the first one to play it. I liked the mechanic but did find the 3rd level to be a bit too hard for me to finish I tried a bunch but couldnt ever do it so I think the mechanics should be a little bit more forgiving? Good job on the game though I hope more people find it :)
Chris McKnight
05. Oct 2021 · 23:56 UTC
Really great idea for a game. You did a really good job with the animations and the whole core mechanic of controlling the feet.
The the opening cutscene and humor were as great. Only issue I had was that it was hard to understand what moves would cause me to lose.
Maybe a more perspective camera view. Part of the fun is seeing the weird poses you get into so maybe even uping the opacity on him would do it.
All in all great job !
ditam
05. Oct 2021 · 23:59 UTC
QWOP meets Aperture Sciences! Despite the immediate callbacks to these, I found this entry quite innovative, but also very challenging :) Fun concept, and polished content, well done!
iDeNoh
06. Oct 2021 · 00:20 UTC
I really enjoyed this game, the controls were fantastic and I loved the humor! I wouldn’t mind playing a more fleshed out version of the game. Great work!
Odakine
06. Oct 2021 · 16:35 UTC
This was a really solid idea and I think, given a bit more time and polish, there's definitely something there, the overall experience was a little bit too short, but I really enjoyed what was there, well done
rufson
06. Oct 2021 · 19:31 UTC
ALT+F4 Haha, Dude this is such a good game, love the intro! good job! All stars for you but finish it please! :robot:
Radovik
07. Oct 2021 · 22:22 UTC
Really liked the idea, but that crashing sound is freaking terrifying.
Jakub Arnold
07. Oct 2021 · 22:27 UTC
Pretty interesting! One thing I'd note is to always normalize your audio to the same loudness. The robot explosion is way way way too loud.
cax
07. Oct 2021 · 22:32 UTC
It was really fun to play! And I completely failed trying to pass the stairs level XD
eldogg
08. Oct 2021 · 08:30 UTC
Wow this is great and what a tutorial/intro. It made it very clear what was going on and also was fun to fly through the scenes. The audio is great too, the TTS works in the setting. Also things like a see through play body so you can see the feet are nice touches. Feels very polished and cohesive.
LeYamez
13. Oct 2021 · 01:54 UTC
OKAY THAT DEATH SOUND EFFECT SCARED ME EVERY SINGLE TIME!!! it was really fun tho gj :D
PashaLoban
14. Oct 2021 · 12:08 UTC
Cool game
thatdevhuddy
20. Oct 2021 · 22:26 UTC
best game i've played yet, congratulations. only piece of fedback is that you should have let the player look around somehow like changing between placing feet mode and looking mode for mouse