Will of Water by Hold

[raw]
made by Hold for Ludum Dare 49 (JAM)

Ratings

Given 3🗳️ 3🗨️

Feedback

Heho
05. Oct 2021 · 10:23 UTC
The graphics look really nice. The gameplay lacks a little here and there but overall a really good entry
Juanlu
05. Oct 2021 · 10:52 UTC
I was a bit lost as there were no instructions provided. I became trapped in a room even after killing all the monsters as I was unable to open the doors. Also, what did the "F" key do? It seems like a good base for a game but it lacks a bit in my opinion.
I.VANWAY
05. Oct 2021 · 15:28 UTC
Boi, this is good game! I like your idea about time. Enemies are good and boss too! Well done!
LDJam user 234769
06. Oct 2021 · 21:00 UTC
Couldn't play a lot cause my computer started hyperventilating (from the HD graphics probably, idk). But the illustrations are really nice, I especially loved the one where we see the water person's back, and they're facing the monsters.
Probably needs a bit more work to be playable (i didn't understand the F either I think? it seemed to pause the monsters, but only for a second, and I didn't understand the use of the move since we are faster than them anyway). But it's a nice prototype :slight_smile: and the story made me curious!
Congrats on achieving this!
Connor Magson
06. Oct 2021 · 21:03 UTC
I was quite confused, wasn't sure what to do. Also the camera smoothing was quite dizzying.
DevUndead
06. Oct 2021 · 21:16 UTC
Great game. It was fun to explore the dungeon and kill the endboss. The graphics are also well made. I'm not a huge fan of the camera sliding. Also it would be great if the game would give a little bit more feedback on whats happening.

As a tip, I would try to create a normal map for your graphics. It's a easy and cheap way to create some depth. There are a lot of generator on the web for such things. Eventually also works for your cutscene graphics, to use a normal map and real lights.