Pirelli's Potions by Boon
Mix and match ingredients as you try to make the most complex potion. Be careful though, the potion is unstable, if you add too many of one type it will explode!
Use your mouse to drag ingredients as they get inexorably pulled toward the cauldron.
Tools used: - Unity - Inkscape - Gimp - LMMS - Audacity
Ratings
| Overall | 246th | 3.522⭐ | 25🧑⚖️ |
| Fun | 259th | 3.413⭐ | 25🧑⚖️ |
| Innovation | 163th | 3.652⭐ | 25🧑⚖️ |
| Theme | 197th | 3.783⭐ | 25🧑⚖️ |
| Graphics | 260th | 3.457⭐ | 25🧑⚖️ |
| Audio | 208th | 3.348⭐ | 25🧑⚖️ |
| Humor | 350th | 2.381⭐ | 23🧑⚖️ |
| Mood | 254th | 3.261⭐ | 25🧑⚖️ |
| Given | 24🗳️ | 20🗨️ |
@jk5000 I was worried if it was too easy it might get boring since I didn't have the time to pull in any more mechanics (surprise surprise). The game has a deck/card rng system under the hood so the difficulty should come and go a bit, but the decks do get bigger and bigger, and the conveyer does get faster and faster (to a point). O:)
The game looks great and the music is nice.
When you say deck/card rng system do you mean that e.g. a lot of fires now will get balanced by water drops later? I did sometimes feel like I was lucky! Thanks for doing that :)
I had wanted to put in levels, some explanation of how things worked, and growing numbers of symbols, but ran out of time. This was my first ever Unity project and I installed it a few hours in so a lot of my time got sucked into stackoverflow and youtube tutorials haha, but it was fun to make! Thanks all!