Apocalyptic Commute by Rocketcat241

[raw]
made by Rocketcat241 for Ludum Dare 49 (JAM)

Made in 48 hours by 2 people, Apocalyptic Commute is a game where you try to drive to work despite an apocalypse. Drag blocks around to build your way across rivers of lava and over massive rock walls.

Controls -- A and D: Strafe left and right respectively

Q: Slow down time (If you use all of your time-slowing power it will take a few seconds before you can use it again)

Left click: Pick up blocks

Right click: Stack blocks!

Screenshot (120).pngScreenshot (123).pngScreenshot (121).png

Ratings

Overall 1414th 2.895⭐ 21🧑‍⚖️
Fun 1434th 2.605⭐ 21🧑‍⚖️
Innovation 606th 3.447⭐ 21🧑‍⚖️
Theme 995th 3.263⭐ 21🧑‍⚖️
Graphics 1333th 2.526⭐ 21🧑‍⚖️
Audio 888th 2.842⭐ 21🧑‍⚖️
Humor 994th 2.528⭐ 20🧑‍⚖️
Mood 1255th 2.842⭐ 21🧑‍⚖️
Given 32🗳️ 15🗨️

Feedback

djkillerchicken
28. Sep 2021 · 03:18 UTC
yo
jk5000
04. Oct 2021 · 07:11 UTC
The idea is okay, and I really like the music. For me the levels felt a bit too random generated, and it was mostly the levels that determined how long I got. But overall an okay little jam game.
Darsa
04. Oct 2021 · 07:16 UTC
This game is pretty nice; in terms of innovation it's flawless and I've never played anything similar to this one; it was pretty fun but everything seems to be going on too fast and as a player I don't have enough time to make decisions about which block I need to grab. But the game is really enjoyable overall; keep up the good work :D
Nyles
04. Oct 2021 · 07:19 UTC
There's definitely something going on when mixing racing with strategy.
Arthur Mairs
05. Oct 2021 · 08:49 UTC
An interesting mix of an endless runner and strategy! really good innovation in that mix! well done!
JaviCoder
05. Oct 2021 · 09:14 UTC
as they have already said, the combination of strategy and racing is very good, very original and fun.
I miss a better control of the slow down mode, it is a bit rough, otherwise the rest very well
Piper Thompson
05. Oct 2021 · 17:08 UTC
it's a shame the level-generation/design determines when you loose - the red parts you just can't cross. That breaks the game somewhat. Otherwise fun!
🎤 Rocketcat241
05. Oct 2021 · 21:51 UTC
Thanks for the feedback everyone! I'm sorry to hear that the random generation of the blocks doesn't always let you cross over the obstacle, it's implemented in a way that they should always cover the same volume depending on the tile that they spawn on. I guess it's the classic case of the developer feeling like a game is easier than it really is, I'll have to keep that in mind more often.
hwaet
07. Oct 2021 · 01:24 UTC
Nice audio! It sounds particularly good when it slows down. Clicking on blocks didn't always work for me, which was a bit frustrating, but when it worked it was a great mechanic.
Wassim
07. Oct 2021 · 23:59 UTC
It's good that you have objects to unbalance the car, The slow mo system was great I wish there were more instructions, Audio is good, Good game and Good luck! :smile: