Tetrominal Space by Locke8

Your objective is to orbit around the sun. If you get too close, you'll loose, but if you exit the orbit you'll also loose. You orbit is unstable, so you'll have to stabilize it. Try to survive as long as possible.
How to play:
use the mouse to click on the thrusters. The thrusters will then allow you to move the space station around.

| Link | https://locke8.itch.io/tetrominal-space |
| Link | https://locke8.itch.io/tetrominal-space |
| Original URL | https://ldjam.com/events/ludum-dare/49/tetrominal-space |
Ratings
| Overall | 1376th | 2.944⭐ | 20🧑⚖️ |
| Fun | 1154th | 3.028⭐ | 20🧑⚖️ |
| Innovation | 714th | 3.333⭐ | 20🧑⚖️ |
| Theme | 644th | 3.639⭐ | 20🧑⚖️ |
| Graphics | 1242th | 2.861⭐ | 20🧑⚖️ |
| Humor | 1098th | 2.333⭐ | 20🧑⚖️ |
| Mood | 1218th | 2.917⭐ | 20🧑⚖️ |
| Given | 37🗳️ | 12🗨️ |
The game is named "Tetrominal Space" because you were supposed to build your spaceship with tetrominos while evading the sun and the void.
Then where are the tetrominos and the building system, you may ask
The answer is simple, Godot decided to shit the bed with the help of Locke8's code.
The game is nowhere as fun without the building system, but he (Locke8) sadly couldn't fix it even after 7 hours.
This also was my first ever attempt at art and pixel art in a game jam, and I'm not too proud of it since the actually good parts, like the GUI for placing blocks wasn't added due to the building system not working, and the other parts are rather bad imo.
That said, there's definitely scope to develop this further with more time.
Totally agree that minimap would make things better, but mouse thruster controls feel a bit more fun then suggested keyboard ones. I would experiment with more idfferent mouse-activated elements of the ship, like turrets to shoot asteroids, or magnetic rays to collect something. Someone could find a lot of fun in those "control hell" games.
since you died to a black hole here's a black hole fact
black holes where supposed to have a special effect around them but godot didn't allow it because you have to do some fuckery with project structure for it to work
I listened to this generator while playing, nice vibe: https://mynoise.net/NoiseMachines/intergalacticSoundscapeGenerator.php
Good luck!