Cave Supply by Simo
Controls: A and D to move, Space to jump, E to interact
The coin making machine that supplies the city is unstable and is breaking down, keep it from exploding as long as you can!
Run through obstacles to buy the broken parts and fix the machine.

See how long you can last!!

| Link | https://github.com/SimoGames/Cave-Supply |
| Link | https://simoplayz.itch.io/cave-supply |
| Link | https://simoplayz.itch.io/cave-supply |
| Original URL | https://ldjam.com/events/ludum-dare/49/cave-supply |
Ratings
| Overall | 424th | 3.125⭐ | 14🧑⚖️ |
| Fun | 461th | 2.792⭐ | 14🧑⚖️ |
| Innovation | 464th | 2.792⭐ | 14🧑⚖️ |
| Theme | 311th | 3.458⭐ | 14🧑⚖️ |
| Graphics | 330th | 3.292⭐ | 14🧑⚖️ |
| Given | 7🗳️ | 6🗨️ |
Super fun and cute art style.
The game itself could use more stuff to do but i really enjoyed it!
The explosion effects were very nice.
Overall platform movement feels great. I think it's missing the forgiveness of allowing a jump for a frame/time while in air after moving off of a platform (jumping slightly late).
Moving left wasn't obvious to me because of the background pillar. A cheap way to fix that is with signs e.g. mario, or a glowing light, or doors e.g. metriod. I think you have the ability to make the buildings match the quality of the player. The particles are great. The camera choice of fixed rooms was perfect and I didn't notice any janky camera follow (because there was none :)