Unstable Pinball by T C
Play pinball in an asylum, as someone with an unstable mind. Go about your day, fight orderlies, and fight your own inner turmoil!
3 total levels.
Controls are Z and / for bumpers, left and right shift for tilting, space bar to launch the ball.
Sound Credits: freesound.org
| Link | https://theworldsquid.itch.io/unstable-pinball |
| Original URL | https://ldjam.com/events/ludum-dare/49/unstable-pinball |
Ratings
| Overall | 1241th | 3.108⭐ | 67🧑⚖️ |
| Fun | 1238th | 2.938⭐ | 67🧑⚖️ |
| Innovation | 1442th | 2.469⭐ | 67🧑⚖️ |
| Theme | 1288th | 2.862⭐ | 67🧑⚖️ |
| Graphics | 1078th | 3.223⭐ | 67🧑⚖️ |
| Audio | 874th | 2.885⭐ | 67🧑⚖️ |
| Humor | 1121th | 2.28⭐ | 61🧑⚖️ |
| Mood | 1133th | 3.031⭐ | 67🧑⚖️ |
| Given | 41🗳️ | 42🗨️ |
It was quite relaxing but I wish the story would progress a bit faster. Or maybe I am just exceptionally bad at pinbal :)
Well done! Great mood with the sound too!
Very cool game. I've tried to program pinball before and it's hard to get the right feel, so I know that is tricky. Graphics and use of theme were very good too.
Is it the end of the game? I'm not getting any more content after the ball left through the top. The way the game incorporates the pinball mechanic with story beats is pretty innovative and I can see that concept be expanded further. But I must say the last part was frustrating cause it was extremely hard to get the ball to fall onto the right paddle.
I personally found the visuals to be a bit hard to read. Points of interest didn't really stand out, so it was hard to distinguish walls, ramps, and bumpers from the background art of the playfield. It also felt a bit flat. A bit of gloss on the ball, or some glow around the lights and targets would have helped in that regard, I think.
Also, This is probably the fault of the low-end laptop I played it on, but the ball fell through the flippers several times. I managed to make it to one of the later areas but got stuck when the ball ended up outside the play area:

But there's still clearly potential here and I particularly like how you managed to tie a pinball game in to the theme of the jam. Well done.