UNSTABLE OSCILLOSCOPE by guine

[raw]
made by guine for Ludum Dare 49 (JAM)

1 - Open the folder;

2 - Chose your operational system;

3 - Select nw Apliccation.

Gameplay:

Use "W" and "D" to move;

Use "Space" to jump.

Don't fall of the table.

Drop the yellow blocks to score points.

Ratings

Overall 1095th 3.244⭐ 43🧑‍⚖️
Fun 1236th 2.94⭐ 44🧑‍⚖️
Innovation 1016th 3.06⭐ 44🧑‍⚖️
Theme 544th 3.756⭐ 43🧑‍⚖️
Graphics 837th 3.512⭐ 44🧑‍⚖️
Audio 614th 3.341⭐ 43🧑‍⚖️
Humor 802th 2.813⭐ 42🧑‍⚖️
Mood 1050th 3.128⭐ 41🧑‍⚖️
Given 48🗳️ 63🗨️

Feedback

Dobryn
02. Oct 2021 · 22:23 UTC
Retro vibe, will be checking it out.
SoloGK
03. Oct 2021 · 05:30 UTC
A unique concept with a cool retro style. Wish there was a higher difficulty overall as I spent most of my time playing standing still in the middle.
HolyShot
03. Oct 2021 · 13:37 UTC
Nice concept! I liked it. Really hard not to drop down platform, on which you stand.
LDJam user 156942
03. Oct 2021 · 15:02 UTC
I like how the most winning strategy is to do nothing :smile:
HUGETUBE
03. Oct 2021 · 17:30 UTC
The game idea is good but, you can just stay in the middle
MalusKhan
03. Oct 2021 · 20:35 UTC
Interesting concept ! And the style is very good.
My best score is 45 :)
z0rly
03. Oct 2021 · 22:17 UTC
Nice concept. I think if you slow it down a bit it'll be easier to learn the mechanics, then can speed it up later.
c64cosmin
03. Oct 2021 · 23:56 UTC
Love the game, it is not clear that you score by letting boxes fall over, would also love to see a high score. The is really great and feels very good and smooth. I love when you have to sway left and right to align the bar back trying not to fall or lose it in the void.
binary_coder
03. Oct 2021 · 23:57 UTC
Like the style! Agree that there should be something to force you out of the center.
rjhelms
04. Oct 2021 · 02:42 UTC
Really cool aesthetic and music. It'd be interesting to see how you could add more difficulty progression to this, but it's good fun as it is!
JoeRenglish
04. Oct 2021 · 05:48 UTC
Pretty trippy. Fits the theme really well!
the.jahn
04. Oct 2021 · 06:52 UTC
Love the aesthetic you've got going on here, but yeh the game is either way too difficult or way too easy depending on how you play it. Haha. Some momentum to the platform would probably help.
Archie_Arch
04. Oct 2021 · 11:48 UTC
I love your idea, I think it could be more clear as to what the aim of the game is. I spent a while playing thinking that I needed to make sure the blocks don't fall off. Good effects & controls, fits the theme well!
osh.studio
04. Oct 2021 · 13:21 UTC
Twas a fat download, but thats ok. The graphics were really cool and I thought VFX looked good. I found an easy way to do well in the game was to just stand where I spawned.
crotonyl_alcohol
04. Oct 2021 · 13:45 UTC
orz. The game is just amazing.
caudatecoder
04. Oct 2021 · 13:57 UTC
Nice looking little game!

To me the realization that the best strategy is to just stay put as long as you can was kind of disappointing. Also the wobbling effect makes it hard to look at the screen quite fast.

I'd also recommend you splitting builds into multiple downloads, so you don't have to download 500MB.

That said it still has it's fun and charm, good job!
Final Act
04. Oct 2021 · 14:16 UTC
Love the concept!
sir_onionknight
04. Oct 2021 · 14:23 UTC
I enjoyed the game for a little bit but in the end, the shifting platform was more frustrating than anything lol. I couldn't tell what the character was saying when I got a point and the music was insanely repetitious but it at least sounded cool so that made up for it lol.
UCSBDad
04. Oct 2021 · 14:34 UTC
Really fun, simple (in a good way), and addictive game, with really incredible presentation. Loved it!
Vishwah
04. Oct 2021 · 16:18 UTC
trippy as hell !!!!
BougieBirdie
04. Oct 2021 · 17:28 UTC
Super fun style you cooked up here!
U4ia
04. Oct 2021 · 20:21 UTC
Ripple trips for the win but damn I thought it was going to see them even looking away from the screen:) A really nice game, loved the character and the concept was true to the theme, sound loop was also cool and I enjoyed the challenge. Thanks for the submission I had good fun trying to break into the triple digits :smile:
DNAbro
04. Oct 2021 · 21:46 UTC
A little hard to see but was neat. Was fun to try and get a high score by pushing the blocks off rather than just standing still.
VarunDevs
05. Oct 2021 · 01:32 UTC
Easiest way to win - Do nothing :smiley:
sacredbacon
05. Oct 2021 · 10:44 UTC
Visually stunning, great movement, and catchy audio. Very nice game, I liked the platform physics of trying to balance the table while it's shifting. Great work!
Trexxak
05. Oct 2021 · 19:21 UTC
Aesthetically pleasing!
cppchriscpp
06. Oct 2021 · 02:48 UTC
I really like the graphics and effects on this! As others have mentioned, it would have been cool to see a high score page, or at least have it pause when you lose so you can see your score. I think I got around 22 points and survived 30 seconds at my best. Thanks for a fun game!
Macron
06. Oct 2021 · 17:59 UTC
Nice little game (just the size of the archive is too much >,<)
hotaloca
06. Oct 2021 · 18:08 UTC
Very super game. Simple but interesting mechanics, nice visual and audio. Congrats! Very nice.
Mathiouza
08. Oct 2021 · 03:19 UTC
For the next time, think to separate each OS build into separate download files, because people do not especially want to download 500 MB and get versions they don't need. It's not a big issue, but it's important to remember I think.

Other than that the game is cool. The concept is interesting too. At first I didn't understand that I needed to make the squares fall to get points so I was just staying at the center ahah x)

To add more chaos into the game, you may want to add more spawn positions for the squares. I understand you did not make a fully random position, otherwise the square would fall by themselves, but maybe a little more random would be great.

The music is hectic and the mood is really well done. The visual effects are really impressive too!

Great entry! :clap:
Geojax
09. Oct 2021 · 05:15 UTC
Feels really nice to play! It is very satisfying to run and knock some blocks off and then get back into the middle. A longer music loop might help a lot in keeping the game engaging. Also differently weighted blocks, or blocks falling in different positions. Mostly just consider some ways you could add more variety and less predictability to the game. The mechanics and visuals and audio all work very well together and I really enjoyed playing it, it just feels right. Great job!
ryjcio
20. Oct 2021 · 21:33 UTC
Nice vfxes! This retro vibes made me dancing!

I found out that if I don't move a can get higher score then when I try to move :V