Unstable: Lilly's Revenge by PenguinMunch
Lilly needs to free the horse from its stable where the evil robots have trapped it. Avoid touching the evil robots so that you don't become unstable! Collect wet food to bring stability back into your life.
| Link | https://preston13.itch.io/unstable-lillys-revenge |
| Link | https://preston13.itch.io/unstable-lillys-revenge |
| Original URL | https://ldjam.com/events/ludum-dare/49/unstable-lillys-revenge |
Ratings
| Overall | 1320th | 3.025⭐ | 22🧑⚖️ |
| Fun | 1280th | 2.875⭐ | 22🧑⚖️ |
| Innovation | 1420th | 2.525⭐ | 22🧑⚖️ |
| Theme | 989th | 3.275⭐ | 22🧑⚖️ |
| Graphics | 1049th | 3.25⭐ | 22🧑⚖️ |
| Audio | 707th | 3.2⭐ | 22🧑⚖️ |
| Humor | 557th | 3.237⭐ | 21🧑⚖️ |
| Mood | 1153th | 3⭐ | 22🧑⚖️ |
| Given | 35🗳️ | 14🗨️ |
The game is cute,
I got stuck several times in platforms, but I finally managed to finish this game!
Love the style and how quick and simple it is to get into.
*spoiler* - The horse coming out of the stable was very funny - my favourite game ending of the jam so far.
Thank you for this, and I hope the dog is enjoying lots of wet food with the horse.
I really like the main character's art. The instability mechanic is not very prominent as you can mostly run straight through without any problems, but when I realized it was there I deliberately went all the way unstable to see what happened. It was actually pretty cool and kind of meta for the character to become unstable and launch through the map. That was done really well, it's just not very prominent until you get really unstable. Also the map is designed very intuitively -- I didn't get lost or anything like that, and you give the player space to master the mechanics before getting into the more vertical area. Some more prominent sound effects could go a long way, and a few more sounds or melodies in the music for variety. Well done!