Chessapeak City by Sorrer
Description
Somewhere in the world, a plot of land is constantly afflicted by unfortunate weather anomalies. A few dare to live on there, but you decide you want to try your best to create a bustling city. In order to do so, you must be mobile and move your buildings around, build up, and hope weather doesn't destroy your progress. All while making sure your city stays afloat.
Try to build up a city, without it crumbling under your own hands or the weather's power. Your goal is to build the biggest city you can.
Game Rules
You can click on a building to move the building. It will move at the end of the cycle. Use industry points to buy new buildings
Each piece can move a certain way, and has their own production values.
Knight (Housing) - Houses 5 people, creates a person every 3 ticks. Every unfeed resident at the end of the tick dies. Rook (Agriculture) - Up to 4 people can work here. Each person produces 2 food.
Bishop (Industry) - Up to 2 people can work here. Each person produces one industry point. Everyone wants to work here, so make sure you have enough people to support this industry building.
Controls
Click and drag from the shop to buy buildings with your Industry score.
Click on a building to queue up a move for the end of the turn.
Screenshots

Play now!
| Itch web game | https://sorrer.itch.io/chessapeak-city |
| Link | https://github.com/Atlinx/ludum-dare-49 |
| Original URL | https://ldjam.com/events/ludum-dare/49/chessapeak-city |
Ratings
| Overall | 1234th | 3.115⭐ | 28🧑⚖️ |
| Fun | 1391th | 2.704⭐ | 29🧑⚖️ |
| Innovation | 547th | 3.5⭐ | 28🧑⚖️ |
| Theme | 1283th | 2.87⭐ | 29🧑⚖️ |
| Graphics | 798th | 3.558⭐ | 28🧑⚖️ |
| Audio | 858th | 2.917⭐ | 26🧑⚖️ |
| Given | 16🗳️ | 29🗨️ |
It would be neat if there were some adjacency bonuses at the buildings or events or something to encourage still moving buildings around during good weather seasons.
2 ideas for immediate improvement. I think point 1 should be easily allowed during the voting round:
1. Without consulting google I couldn't tell which piece was which (rook, knight, bishop) in the description. It would be nice if this was clearer
2. I sometimes can't move buildings when there's a storm and I can't tell why. I can just sit helplessly and watch my buildings be destroyed by an indeed very unstable world.. :frowning2:
Really good use of the theme, and the art is simple yet communicative enough to figure out what I was doing. (it might also help for people who have already played chess. maybe a more visual guide for those who aren't as acquainted with systems like this?)