HOLD IT by Cloistered

[raw]
made by Cloistered for Ludum Dare 49 (JAM)

T.jpg JUST HOLD IT (suggest full screen)

Ratings

Overall 1075th 3.271⭐ 37🧑‍⚖️
Fun 652th 3.514⭐ 37🧑‍⚖️
Innovation 865th 3.2⭐ 37🧑‍⚖️
Theme 202th 4.129⭐ 37🧑‍⚖️
Graphics 1288th 2.714⭐ 37🧑‍⚖️
Humor 554th 3.242⭐ 33🧑‍⚖️
Mood 1222th 2.903⭐ 33🧑‍⚖️
Given 34🗳️ 44🗨️

Feedback

KekkoDude
05. Oct 2021 · 02:32 UTC
I held it for a little while, but the Dino on lvl 4 got me, it was a bit too ***Unstable*** hehe. The sensitivity of the hand is so extreme i feel. The slightest move I did would send the Dino flying off in some direction.. There's also this little thing about the stated time requirements to proceed being inconsistent with themselves from the threshold given during play and the stated threshold showed during the "Score screen".

Enjoyed the 4 levels i played though, solid concept, in tune with the theme and everything seems to work so that's good. You ticked off wanting to be rated in Audio, but i couldn't hear any music or sfx playing during my playthrough, Is it supposed to be like that?
dodori
05. Oct 2021 · 03:17 UTC
Fun little game. Reminds me a lot of the Wario Ware microgame, but expanded upon. Had fun while playing it, the dino is tough. Nice little entry.
Skyeward
05. Oct 2021 · 03:22 UTC
Love this idea, one of the concepts I pitched too! Eiffel tower is my favourite, as far as I'm concerned the dinosasur is impossible. Love this, lots of fun. Input is very very sensitive.
Skyeward
05. Oct 2021 · 03:22 UTC
Love this idea, one of the concepts I pitched too! Eiffel tower is my favourite, as far as I'm concerned the dinosasur is impossible. Love this, lots of fun. Input is very very sensitive.
LDJam user 142503
05. Oct 2021 · 04:48 UTC
@kekkodude thank you for your feedback
The time problem and the audio problem we will fix later.
LDJam user 142503
05. Oct 2021 · 04:50 UTC
@dodori thank you for your feedback ~
LDJam user 142503
05. Oct 2021 · 04:50 UTC
@skyeward thank you for your feedback ~
Whysguy52
05. Oct 2021 · 05:14 UTC
I had more fun with that than I should have. LOL

Please lower the sensitivity
LDJam user 142503
05. Oct 2021 · 05:47 UTC
@whysguy52 thx for play our game~
awerar
06. Oct 2021 · 07:27 UTC
Really simple but cool and fun game. I like that you took inspiration from the real world. I did notice what I think is a bug though: the sensitivity gets higher for the longer you play, which just makes the later stages impossible. But I enjoyed the game anyway!
LDJam user 202408
06. Oct 2021 · 07:32 UTC
fun game and cool idea as well,I really love the simplicity of it as well. good work!
Malte Hedenstrom
06. Oct 2021 · 07:51 UTC
Very fun little game. Each movement step for the hand is although too big for advanced balancing, I also found the level select menu very slow to scroll through. Otherwise solid!
GHubert
06. Oct 2021 · 08:17 UTC
fun
LDJam user 142503
06. Oct 2021 · 08:28 UTC
@awerar Thx for feed back~we will check the bug you provided~
LDJam user 142503
06. Oct 2021 · 08:29 UTC
@0x-void-x0 Thx for palying~glad you enjoy it:)
LDJam user 142503
06. Oct 2021 · 08:30 UTC
@malte-hedenstrom Thx for palying~We will check the menu:)
LDJam user 142503
06. Oct 2021 · 08:30 UTC
@malte-hedenstrom Thx for palying~We will check the menu:)
LDJam user 142503
06. Oct 2021 · 08:55 UTC
@ghubert Thx for playing~
crotonyl_alcohol
06. Oct 2021 · 12:40 UTC
Nice design but mouse sensitivity seems to be a bit weird after entering level 4--I went back to the first 3 and found that every one of them is like level 4 now. Is it design this way? Cause I found it impossible to beat level 4. By the way, I'll give you high score on Humor for the Eiffel Tower.
LDJam user 142503
06. Oct 2021 · 13:05 UTC
@crotonyl-alcohol Mouse sensitivity seems a bug,we are working on it~thx for play~
LDJam user 142503
06. Oct 2021 · 13:56 UTC
Tomate_Salat
06. Oct 2021 · 14:34 UTC
I had to think on another game. There I "cheated" by playing nearly in the way like your game wants me to ^^. So I joined the game in a very good mood :stuck_out_tongue:

I first thought: oh this is easy - and had to laugh when I saw the elephant (pretty cute model btw ^^). But the sword was my final enemy. I did a lot of tries but my best is 5.60s and I need 7s.

So like on the other game I wanted to "trick" the mechanics and use the walls. But it seems like you've expected that. Well played ;-)

But I really missed some audio. I think the circus theme would fit. Let's try it (... yes I'm actually now moving over to the game again ...) ... and I'm back. With the circus theme I made the sword instant and reached lvl 10. Now the game starts lagging for me - but I don't think it is related to your game.

So overall a pretty fun game :-)
LDJam user 142503
06. Oct 2021 · 16:02 UTC
@tomate-salat Thx for your feed back~Im glad you like it~

Before our last update,the dinosaur in the level 4 is the final enemy, now it goes to lv 6.When you beated the sword in lv5 ,you can see it:)

There still had some bug in it,Im sorry for that.
O8PC
06. Oct 2021 · 16:09 UTC
Reminds me a lot of the warioware game, and I enjoyed playing it! Got stuck at the lollipop. Very simple but hard. Overall, a great submission! Keep making games!
uinelj
06. Oct 2021 · 16:11 UTC
Fun game ! It is barebones but the whole aesthetic being so abstract makes it coherent.
KnightOfBlood
06. Oct 2021 · 16:19 UTC
Looks and plays really nice!
LDJam user 142503
06. Oct 2021 · 16:31 UTC
@o8pc @uinelj Thx for your feed back~Glad you like it~
Jonathan Alderson
06. Oct 2021 · 16:54 UTC
Really fun game, I coulnd't finish the last level though : (
Great difficulty and good controls, would love to hear some sound.
Also good job on the theme, haven't seen one like this
Rost
06. Oct 2021 · 17:51 UTC
Really good implementation of the theme.
KuKuRammus
06. Oct 2021 · 17:58 UTC
Fun concept, but it feels like in needs extra top down view, and music to make more engaging. But overall simple concept with nice implementation
LDJam user 142503
06. Oct 2021 · 18:14 UTC
@jonathan-alderson @rost @kukurammus Thx for your feedback~~
shubart
06. Oct 2021 · 21:45 UTC
Nice idea. Perfectly fit the theme (as a an improvement you could just increase the room size. It(s a little bit tight). Thank you for your game
Eli Delventhal
07. Oct 2021 · 00:49 UTC
Cute, and funny shapes you're balancing. I gave up when I got to the cat. It felt a bit luck of the draw rather than skill - at times no matter how much I corrected the object would keep falling in the same direction.
swiney
07. Oct 2021 · 02:25 UTC
very simple game but incredibly funny because i totally did this in real life. now i can do it on the computer too :) also perfect for the theme
LDJam user 142503
07. Oct 2021 · 04:12 UTC
@knightofblood @rost @shubart @eli-delventhal @swiney
Thx for your feedbacks~
ilokimo
07. Oct 2021 · 10:39 UTC
It's cool, would be nice to have your own dev highscores on each level as well. I felt sometimes like, no matter what I did the object would continue in that direction, like moving the arm gave it extra momentum which does not happen in real life. Thanks for playing my game.
LDJam user 142503
07. Oct 2021 · 14:42 UTC
@ilokimo Thx for your feedback~Dev highscores is good idea~

"no matter what I did the object would continue in that direction" is a bug , we will fix it~
alec
08. Oct 2021 · 02:20 UTC
Wonderful idea, and great execution! I'd love to hear some audio with this, maybe a crowd shouting "oooh" and "aaahh"
LDJam user 142503
08. Oct 2021 · 11:53 UTC
@alec Thx for your feedback~“oooh” and “aaahh”sounds good,we will consider it~
redsti
08. Oct 2021 · 18:10 UTC
simple concept, could do with sound and better graphics, and the level select scrolling is extremely slow (WebGL)
ping78
09. Oct 2021 · 13:04 UTC
Fun game. Mechanic felt natural which I did not expect. Nice variety of items. Got 30 seconds on the flower stage.
LDJam user 142503
10. Oct 2021 · 15:20 UTC
@redsti @ping78 Thx for your feedback~
Sceef
11. Oct 2021 · 04:13 UTC
Fun game