Komuro by Ghoulean
How to play:
- Click on white edges to flip
- Edges are flipped according to the triangles they form
- Match edges to colors

Any two planar triangulations are connected by O(n^k) edge flips, despite the exponential number of such triangulations. Klaus Wagner proved that k <= 2 in 1936, and Hideo Komuro proved that k = 1 in 1997.
| Link | https://github.com/Ghoulean/KomuroGame |
| Link | https://ghoulean.github.io/KomuroGame/ |
| Original URL | https://ldjam.com/events/ludum-dare/49/komuro |
Ratings
| Overall | 281th | 3.468⭐ | 33🧑⚖️ |
| Fun | 315th | 3.274⭐ | 33🧑⚖️ |
| Innovation | 82th | 3.919⭐ | 33🧑⚖️ |
| Theme | 520th | 2.467⭐ | 32🧑⚖️ |
| Graphics | 465th | 2.774⭐ | 33🧑⚖️ |
| Audio | 391th | 2.565⭐ | 33🧑⚖️ |
| Mood | 422th | 2.75⭐ | 30🧑⚖️ |
| Given | 33🗳️ | 37🗨️ |
Please make a mobile version!
Not really in theme though.
But great game anyway!
I like the sound effects and the explosion effect which make each puzzle gratifying to solve. The color scheme was also well chosen and is easily readable, for the most part.
Sometimes the valid edges are hard to see, which leads to me just random clicking lines to see if I missed something.
I'm also not really getting how this fits the theme? Unless the idea is that each shape is mathematically/structurally unstable?
I don't know if it was my impression, but as the puzzles are automatically generated, sometimes there were 2 edges on top of each other. Maybe you need to adjust the puzzle generator to avoid this.
One suggestion I have is to add some constraints to the puzzle generation to prevent near-parallel lines, as they're difficult to see and solve.
Cool game)