Critical Night by Underdog

[raw]
made by Underdog for Ludum Dare 49 (JAM)

Do you like to just shoot up some weird alien zombies on an island? How long can you survive for? Do you want to die in an explosion?

I recommend you get the windows version if possible as the WebGL version can have a bit of a lag or you might come across some bugs, these bugs will usually just be visuals. Enjoy the game :)

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Ratings

Overall 1311th 3.033⭐ 32🧑‍⚖️
Fun 761th 3.414⭐ 31🧑‍⚖️
Innovation 1486th 2.3⭐ 32🧑‍⚖️
Theme 1418th 2.552⭐ 31🧑‍⚖️
Graphics 1195th 2.967⭐ 32🧑‍⚖️
Audio 866th 2.897⭐ 31🧑‍⚖️
Humor 745th 2.907⭐ 29🧑‍⚖️
Mood 1039th 3.135⭐ 28🧑‍⚖️
Given 34🗳️ 41🗨️

Feedback

Chris McKnight
05. Oct 2021 · 22:17 UTC
What was there was pretty fun,
Keep at it !
Thank you for including a menu with some audio settings.
🎤 Underdog
05. Oct 2021 · 22:23 UTC
thank you so much!
Nexis Game Dev
05. Oct 2021 · 22:24 UTC
Explosions were good! I like the inclusion of some settings as well, especially for audio.

Good prototype!
NiceKot
05. Oct 2021 · 22:29 UTC
Old Serious Sam vibes. The recoil is too tough though. After first night you can't reliably aim and evade monsters.

But overall it's still very nice!
Tardif Adrian
05. Oct 2021 · 22:29 UTC
Strangely, it's very fun to shoot these weird alien zombies.
This slippery controls are simple and efficient (I would have loved it if the character could jump like a rabbit).
It's hard to hit our target if we're moving, but since zombies tend to group together, it’s not awkward.

overall, good job.
Marc-Antoine Girard
05. Oct 2021 · 22:33 UTC
BOOM, Wazowski, BOOM!
Trypants
05. Oct 2021 · 22:35 UTC
I'm watching you, Wazowski. Always watching. Always.

Had fun, great game!
Proxy-Games
05. Oct 2021 · 22:38 UTC
I love the chaotic energy this game has. The extreme weapon and camera sway while running around, the zombies just ragdolling and throwing themselves at you, and the explosions resulting in the bodies flying several feet in the air makes this game hilarious and very enjoyable to me.
rainbowdied
05. Oct 2021 · 23:11 UTC
I can feel impact. that's rare
🎤 Underdog
06. Oct 2021 · 04:17 UTC
@rainbowdied thanks alot for checking out the game!
🎤 Underdog
06. Oct 2021 · 04:19 UTC
@nicekot I wish I had time to work on some of that, but unfortunately I couldn't! Thanks for playing man!
🎤 Underdog
06. Oct 2021 · 04:20 UTC
@proxy-games ahaha yeah I really love ragdolls and the idea of things moving with physics! Thanks alot for playing!
JPatchZ
06. Oct 2021 · 07:11 UTC
Thoose crazy aliens are really funny to shoot. Congratulations for making this on your own at so little time.
🎤 Underdog
06. Oct 2021 · 07:43 UTC
@jpatchz thank you so much for playing!!
Timo Strating
06. Oct 2021 · 19:26 UTC
Nice game the trailer looked really good. I had some problems getting it working properly in linux
🎤 Underdog
06. Oct 2021 · 21:56 UTC
@timo-strating tysm! I'm sorry if the linux build doesn't work as expected, I had a friend test it for me, it seemed to work alright for him on Arch, but I appreciate you giving it a go! Thanks again!
notke
06. Oct 2021 · 22:45 UTC
Fun game, good effort for 2 days. I broke the game! And you watched me live do it!
Cam Moore
07. Oct 2021 · 02:43 UTC
I started to get a DOOM feel once the music kicked in that was fun. Nothing like shootin up a bunch of purple Mike Wazowskis!
🎤 Underdog
07. Oct 2021 · 02:48 UTC
@cam-moore ahaha I'm glad you had fun, I was hoping to try and get a DOOM vibe, thank you so much for playing!
xpoho
07. Oct 2021 · 08:16 UTC
Да тут просто DOOM, Serious Sam и прочие нервно курят в сторонке! Это почти новый шедевр! Так держать! ^_^
der Mondhase
07. Oct 2021 · 18:17 UTC
Removing camera shake and setting sensitivity to 1 made it a much more enjoyable experience for me. Had some fun blasting aliens :D Good job!
AlexSolonnikovP4
07. Oct 2021 · 20:14 UTC
The recoil from the weapon is directly felt, this is cool project! :)
Nahuelito
08. Oct 2021 · 02:12 UTC
Pretty fun, the explosions look really good and the movement is very dynamic!
kingslee142
09. Oct 2021 · 12:32 UTC
Fun game! I like the little monsters lunging themselves closer to the player. I think great addition could be a visible crosshair or trajectory for the shot! Overall good game
Hawkin
10. Oct 2021 · 21:19 UTC
This was super silly lol. The sensitivity setting is off the charts somehow, because max was unplayable and even 2 was a little too much. I was able to play on the lowest and that felt okay. I would suggest polishing the movement mechanic a little more, as it wasn't my to my taste. But it was smart to include a settings menu!

I eventually tried to shoot the aliens in the air like skeet shooting, but I never could get one haha. That would have been fun.
🎤 Underdog
11. Oct 2021 · 07:26 UTC
@hawkin I apologize for the sensitivity settings, I was new to including an option like sensitivity and I was honestly unsure what was alot and what wasn't, maybe I should have tested further, but I ran out of time then, as for the mechanics, yeah I should have done further polishing, thanks for playing though!
Hawkin
11. Oct 2021 · 11:47 UTC
@underdog Don't be sorry! This is all about experimenting and learning :) Few people include a settings menu at all!

And I forgot to mention that the explosions were really satisfying >:)
gdesecrate
13. Oct 2021 · 21:53 UTC
Thanks for the game!
GodDoesPlayDice
14. Oct 2021 · 09:03 UTC
The smoothness of the camera movement and the inertia of the hand with the weapon is fun. It's weird, but I really enjoyed playing with this strong camera shake.
jelch
14. Oct 2021 · 20:06 UTC
Mike Wazowski!