Spiritbound by LoHii

[raw]
made by LoHii for LD33 (JAM)
You are ghost whose tomb is located in a public park. Your spirit wants to roam, but it is tethered to your headstone. Gather SPOOKFORCE(tm) to break your chains by scaring nearby pedestrians. The more SPOOKFORCE you have, the farther your ghost can launch it's tomb. But watch out, don't hit the pedestrians with it! You can't gather SPOOKFORCE from dead people.

Controls: Mouse to move and aim, left mouse button to charge

If the game is stuck at a white screen, just left click away to get things started.

Ratings

Coolness 44% 1504
Overall(Jam) 3.04 677
Fun(Jam) 2.92 627
Graphics(Jam) 3.38 534
Humor(Jam) 3.09 365
Innovation(Jam) 3.84 75
Mood(Jam) 2.96 642
Theme(Jam) 3.40 570

Feedback

TheMiggo
25. Aug 2015 · 11:39 UTC
Really hard game. Idea seems unique and smashing your tombstone can create some amusing moments :D
Patomkin
25. Aug 2015 · 13:31 UTC
Really awesome game! I enjoyed playing it. I think I got all of them but the last one - accidentally hit him whilst juggling the tombstone xD
FirebrushStudios
25. Aug 2015 · 13:34 UTC
Wasn't really sure what to do (no ingame explanation), and didn't know why I got 'failure'. Controls are not very intuitive, as the arrow is not drawn towards the cursor.

Good game though.
charliecarlo
25. Aug 2015 · 13:35 UTC
This is pretty difficult. I was pretty excited when I managed to get on top of the rock, only to be really disappointed there was also a whole tree in the way. Then I saw a guy in the clouds and just gave up. I like the graphics though.
AzureAspect
25. Aug 2015 · 13:40 UTC
"hey look, theres some guy over on the tree" *throws the tombstone over to tree and the person launches off to the skies*
"whoops! And why did I fail because I did something awesome like that!?"

Very good game concept, we need more games like this :3
Waynetron
25. Aug 2015 · 13:57 UTC
Love the idea. But the controls really hold it back. And it reaaally needs a way to restart when you get stuck.
Chrisp196
25. Aug 2015 · 14:34 UTC
Wow that game was fun, kinda reminded me of the days when I would slave away at mini golf for hours on end. Nice game
Kuchalu
27. Aug 2015 · 13:39 UTC
Fun but really quite difficult.
foxor
27. Aug 2015 · 14:04 UTC
Fun, and super hard! I didn't realize I wasn't supposed to kill people at first...
congusbongus
27. Aug 2015 · 14:12 UTC
I think the way you've set up the level and the weight of the tombstone are making the game too hard, but there's a lot of potential with the idea. I'm thinking of physics-based gameplay and puzzles, I hope you experiment some more. The artwork looks very nice.
Eingya
28. Aug 2015 · 17:39 UTC
cool game! Maybe would work a bit on the controls as they are not extremely precise right now (the arrow keeps flickering)
CheesyRamen
28. Aug 2015 · 17:40 UTC
Interesting idea with the ghost tethered to the tombstone! The mouse aim is a little touchy, but you should consider developing this further, it can be really interesting. Good job!
Biruts
02. Sep 2015 · 00:56 UTC
Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.
bombjack
03. Sep 2015 · 18:50 UTC
very innovative gameplay.
bossmojoman
09. Sep 2015 · 12:32 UTC
ARRRGH I couldnt get the guy on the hill, kept hitting him with the tombstone. Awesome job, Needs sounds though!
dydx
15. Sep 2015 · 00:32 UTC
Really great concept, I love seeing innovative mechanics like this.

If I had to give criticism, I would have preferred an input scheme with a free mouse cursor, rather than the mouse being tied to the ghost.