Spirit Soother by OverloadedPampukin
Soothe the Unstable Spirits.!
Its missing some effects and some polish but hey, it works!
Edit: I have added the webGL version, and increased the radius at which the spirits can be soothed, so its more approchable.
https://youtu.be/jQJWkqQbXJg
| Link | https://overloadedpampukin.itch.io/spiritsoother |
| Link | https://overloadedpampukin.itch.io/spiritsoother |
| Original URL | https://ldjam.com/events/ludum-dare/49/spirit-soother |
Ratings
| Overall | 1329th | 3.02⭐ | 27🧑⚖️ |
| Fun | 1212th | 2.96⭐ | 27🧑⚖️ |
| Innovation | 929th | 3.14⭐ | 27🧑⚖️ |
| Theme | 1219th | 2.98⭐ | 27🧑⚖️ |
| Graphics | 918th | 3.423⭐ | 28🧑⚖️ |
| Audio | 603th | 3.36⭐ | 27🧑⚖️ |
| Humor | 1051th | 2.421⭐ | 21🧑⚖️ |
| Mood | 945th | 3.227⭐ | 24🧑⚖️ |
| Given | 35🗳️ | 22🗨️ |

I have similar comments to other posters about feedback. One example is some visual progression to know you are soothing them more and more, and if you move away or slow down the progress goes back up. The collision on the head of the dragon felt a little unforgiving, too, as the spirits bounced away a lot. But that did just make them more unstable!
You should be proud! Thanks for the game!