Meowgician by Paul-Maxime

Oh no! The meowgician is in trouble, his castle is shaking and he needs to stabilize his magic cauldron!
Control the meowgician with the arrows keys and select the items with enter or space, try to put the correct potions in the cauldron.
- Game engine: Godot 3.3
- Textures: Made using Aseprite
- Sounds: Mostly from SoundBible and Freesound | full list
- Music: Jazzy Frenchy from Bensound
- Font: VCR OSD Mono
Ratings
| Overall | 255th | 3.909⭐ | 35🧑⚖️ |
| Fun | 238th | 3.894⭐ | 35🧑⚖️ |
| Innovation | 684th | 3.364⭐ | 35🧑⚖️ |
| Theme | 383th | 3.909⭐ | 35🧑⚖️ |
| Graphics | 345th | 4.045⭐ | 35🧑⚖️ |
| Humor | 376th | 3.53⭐ | 35🧑⚖️ |
| Given | 50🗳️ | 44🗨️ |

Love the idea. It has everything to be taken forward and become a commercial game with more challenging challenges.
Congratulations!

Good:
The soundtrack was really well used. The speeding up really made you feel a sense of urgency with the brewing. I know you dropped out of audio because of not making it yourselves but knowing how to use it well is a good skill to have.
The overall game idea and goofy style really fits the gameplay ( your a meowgician after all).
And also the game has many cute details like the ravens and fishs animation and the cats walk cycle.
Less Good:
The theme could have a bigger impact on the gameplay. Like relying on the 'earthquakes' to craft something for example as right now they are only for visual flavor.
And one thing that could really help the games overall visual quality is keeping to a consistent pixel size. All the sprites look good on their own but some bite each other because of the different resolution. Sticking to one for the whole game is usually the better approach (imo) for pixelart.
TLDR: Good stuff - like the cuteness and details - could be even better with some minor improvements
Pros:
- Cute graphics, I love the little cat!
- Very good interactions with items and other characters
- Clear visuals on the goal
- Funky shakes of the screen are cool as well
- A nice variety of recipies
- Properly scoped difficulty, enough challenge but no to rushy
- Good addition to music changing with the pace of the game
Cons:
- Would be nice to have a tutorial in-game instead of reading stuff from the page
- The 'screen shake' seems like an ad-hoc thing rather than actual gameplay braker. It has no clear connection to why is it happening. I kinda assume it's due to the potions 'mixing' in the pot.
Great job! I had much fun! Meow!