Elemental by RyanJavanshir

[raw]
made by RyanJavanshir for Ludum Dare 49 (JAM)

Elemental is a rogue-like fantasy game which involves using unstable elemental spells to defeat hordes of monsters as you advance to the final boss. Play in full screen mode!

Screenshot 2021-10-04 231346.png Screenshot2.png Screenshot3.png

Made in 48 hours by:

Lewi Hole (Art, Design) Matthew Javanshir (Music and sfx) Ryan Javanshir (Programming, Design) Dion Willis (Art, Programming, Design) Martin Webber (Design)

Controls: WASD to move, mouse to aim and mouse click to select abilities.

Ratings

Overall 1335th 3⭐ 14🧑‍⚖️
Fun 1410th 2.667⭐ 14🧑‍⚖️
Innovation 1147th 2.917⭐ 14🧑‍⚖️
Theme 1073th 3.167⭐ 14🧑‍⚖️
Graphics 923th 3.417⭐ 14🧑‍⚖️
Audio 617th 3.333⭐ 14🧑‍⚖️
Given 13🗳️ 12🗨️

Feedback

evn
05. Oct 2021 · 17:54 UTC
Seems really awesome but hard to understand how to play. Hopefully with more instructions this can be a really fun game!
byqot
05. Oct 2021 · 18:23 UTC
Pleasing to the eye picture!
gamebuilder
05. Oct 2021 · 21:58 UTC
The abilities icons were hard for me to figure out — you could make it more clear how the elements align with the abilities. Also, I came across a bug in which I was stuck in a wall, and couldn't move (see screenshot). Other than that, this is a solid entry. I like the music and graphics a lot. This game has a nice feel to it. I also like the way in which the abilities change after a few seconds (hence the theme), and you did a good job of incorporating the different elements.

![ld-game-bug.png](///raw/967/21/z/473b0.png)
Yotamco
06. Oct 2021 · 21:11 UTC
The music is really nice, as well as the graphics! Some instructions would've helped though. I just read in the comments above about how the ability is according to the elements; I hadn't understood that but its really cool!! Some animations would also add a lot, as well as sound effects.
Hobzone
06. Oct 2021 · 21:15 UTC
A little confused with the abilities at start like the other but I really like the nice little character and the music :)
Maxathon
06. Oct 2021 · 21:16 UTC
Looks great! Felt very subject to randomness since I couldn't control my power set or the enemies I encountered.
Quite Good
06. Oct 2021 · 21:20 UTC
I was really enticed by the wizardry theme and spell system! I would have liked a little more room to explore the cool gameplay systems before getting overrun by enemies. When I did get a chance to use abilities I didn't really feel like I knew what I was doing but it looked really cool. I also like how the character's robes change color. Great work and hope to see more games by you in future jams!
memoryFloater
06. Oct 2021 · 21:23 UTC
Nice game. You forgot to mention: HOLD SHIFT to walk faster. Pretty interesting concept but the idea of being fully powerless until you get another randomly chosen element was really discouraging. Some more explainations about how the game mechanics work would be nice. Also there is a bug where the goal counter becomes negative if you keep clicking on the topmost option.
ChillerTyp
07. Oct 2021 · 09:54 UTC
I really liked the music! But the controls are a little bit off...
Denzil Gomes
09. Oct 2021 · 15:20 UTC
I really like the style of the game, everything from the colours to the character designs. I struggled to figure it out though and would've loved a tutorial of some sort. If you update this with instructions please let me know. Also some of the UI items weren't in full view, perhaps I missed something on the edges