Destroy The Love by Madsj

[raw]
made by Madsj for LD33 (COMPO)
The game is about breaking hearts and collecting energy, you can use energy to cast a shockwave or jump if you are out of jumps.
If you reach 8 energy, you get a black heart and if you reach 8 energy 3 times you will advance to the next stage.
There are 3 stages in the game.





Controls:

Left and right arrow key = Left and right

Space = Jump

X = shockwave

S = Bodyslam

R = Restart (When dead)

F5 = Restart

The Blue HUD is your jumps, the white is energy and the black hearts is your life.

Ratings

Coolness 63% 3
Overall 3.09 502
Audio 3.14 270
Fun 3.16 367
Graphics 2.48 762
Humor 2.00 738
Innovation 2.97 480
Mood 2.85 563
Theme 2.81 773

Feedback

bodsey
24. Aug 2015 · 05:29 UTC
Looks great, wish I could play it on Mac
whalebot
24. Aug 2015 · 05:39 UTC
I actually really like the mechanic behind this game, although I think more could be done to make it "feel" better. Other than the theme tie-in being a little forced, I thought this was pretty solid. Nice work!
Treks
24. Aug 2015 · 06:05 UTC
Very nice action mechanics. Pretty fun to play, even though I totally sucked. Definitely took some getting used to.
namrog84
24. Aug 2015 · 06:59 UTC
interesting game, i liked it. (my only criticism, is what'd you do to make the game 180 megs?)
Somfin
24. Aug 2015 · 07:03 UTC
Solid jumpy gameplay, but I think that you might have been a bit close to the project difficulty-wise.
AdenMansonGames
24. Aug 2015 · 15:28 UTC
Very fun an additive!
adrenalineChallenger
24. Aug 2015 · 15:50 UTC
This is a fun game.
MAnimal
24. Aug 2015 · 15:55 UTC
Game is very hard to playe and it depends what random give you. Addictive :)
Halleflux
24. Aug 2015 · 21:23 UTC
Very difficult, but fun to play. One of the only games I've seen made in Gamemaker that is actually good. Well done!
Andrew Deem
25. Aug 2015 · 19:46 UTC
Nice game. I like the mechanics, as there is this constant drive to get hearts. But by doing so you create problems for yourself. And then the energy bar adds so much more on top of that.

Great job!
Geared Games
27. Aug 2015 · 11:04 UTC
Really good and simple idea!
HuvaaKoodia
27. Aug 2015 · 20:00 UTC
My favorite game of LD33 so far. All of the mechanics just feed so nicely into each other.

It's all about collecting hearts, then the hearts turn into enemies, but you need them to advance and even to kill those same buggers, and then you jump a few too many times and you're out. Brilliant!

It is exactly the kind of quick thinking reaction driven balancing act that I like. The third level is a killer though. Hot damn!

A few non gameplay related issues:
- The graphics are crude. Many people only look at the icon and screenshots when deciding whether to play or not (even more so in a real marketplace).
- No web build. That's the second hurdle for many potentials players.
- 170 megs is way too much for such a simple game. Did you use uncompressed audio? I'm genuinely curious. Surely it's not just Gamemaker being daft.

Make as good a game next time, while pay attention to these technical issues and you'll have solid gold in your hands.
Biruts
30. Aug 2015 · 13:30 UTC
Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.
Aaranos
31. Aug 2015 · 22:47 UTC
Neat game, I think it could of used a menu and restart screen but it plays well and is fun. Nice non-distracting audio too.
superfreak
13. Sep 2015 · 13:27 UTC
So many broken hearts </3 Interesting little game :)