Critters by BeasRabbit
A 3 button 4 colour pet raising game!


Controls: (lots of options built in)
key 1 = 1, q, a, z, [1], [4], [7], j, left - Menus, Up, left
key 2 = 2, w, s, x, [2], [5], [8], k, down - Options, Down, Right
key 3 = 3, e, d, c, [3], [6], [9], l, right - Games, Confirm, Hit Ball-Keep 'em Up, Exit-Wall Kicker
Leave = esc, alt-f4
Features:
- 19 creature options (including evolutions)
- Feed them
- Clean up after them
- Random evolution when fully fed
- Buy food to feed them
- Buy furniture to decorate
- 2 exponentially more difficult minigames
- Wall Kicker
- Keep 'em Up
- Complete saving/loading (Windows build only)
Credits:
- Font: https://www.dafont.com/dogica.font
- Music: Made with Autotracker by WibblyMat https://github.com/wibblymat/ld24/blob/master/autotracker.py
- Pallet: Icecream GB by Kerrie Lake https://lospec.com/palette-list/ice-cream-gb
- One of my fav pallets ever :3
- Engine: made with Unity 2020.3.18f1
- Code: made with Visual Studio
- Graphics: made with Aseprite
- Notes/txt's: made with Notepad++
- Made on Windows
Made by Beatrix/Bee-Tricks games >> https://twitter.com/pidge_v
Edit:
12:30am 21/10/04: Added webgl itch.io platform support
| Sorry - Unity 2020.3.18f1 | https://drive.google.com/file/d/1HWxWpodv9RLbMqJjIIzvIOShyLUAC0t6/view?usp=sharing |
| Windows - Report Bugs! | https://drive.google.com/file/d/1eIoCwHnSqm1xGh10LxIZnweB9i__Uc44/view?usp=sharing |
| Hope this is easier <3 | https://beamay.itch.io/ldj-49-critters |
| Original URL | https://ldjam.com/events/ludum-dare/49/critters |
Ratings
| Given | 4🗳️ | 6🗨️ |
The tamagochi vibes are perfect, I think the citter runs out of energy too quick for how much money you can make playing the minigames (mostly keep up specifically doesn't earn much before it becomes too fast to keep up).
The minigames were a bit too simple. The pong minigame had an issue where if it hit the side of the paddle it could start bouncing really slowly between the walls to the other side making each point take up to 30 seconds or more. Keep it up also had a weird lock after you hit the ball before you can move again. but after 4 or 5 hits the balls speed becomes really high and impossible to catch.
Really solid output for the Ludum Dare! Keep it up and I look forward to seeing more from you in the future!