Radioactive Guns 'n' Stuff by DriagonV
The Year is 2070.
Guns are powered by radioactive material, though they are unstable, so make sure not to let the guns overheat.
Now go shoot some mutants.
| Link | https://osamaheweitat.itch.io/radioactive-guns-n-stuff |
| Original URL | https://ldjam.com/events/ludum-dare/49/radioactive-guns-n-stuff |
Ratings
| Overall | 1380th | 2.932⭐ | 24🧑⚖️ |
| Fun | 1241th | 2.932⭐ | 24🧑⚖️ |
| Innovation | 1338th | 2.659⭐ | 24🧑⚖️ |
| Theme | 1197th | 3⭐ | 24🧑⚖️ |
| Graphics | 1347th | 2.381⭐ | 23🧑⚖️ |
| Audio | 960th | 2.381⭐ | 23🧑⚖️ |
| Humor | 940th | 2.625⭐ | 22🧑⚖️ |
| Mood | 1381th | 2.452⭐ | 23🧑⚖️ |
| Given | 15🗳️ | 20🗨️ |
1. Some even basic flashing on the enemies when they are hit would add a lot to the player feedback.
2. Same with the guns, they could flash when they overheat and become more and more unstable.
3. Different weapons are great and have some pleasant art, but all of them feel a bit under-powered. I think it's mostly because of a slow rate of fire - they feel sluggish. Maybe the banana gun could also knock the enemy back - that would give it more character.
4. If you'd present a player with some score at the end (e.g. time survived, score vs. the last score), it would give incentive to try again and do better. This kind of endless shooters are great for that.
5. Music... needs changing ;). Maybe it's just me, but I didn't find it especially great, it gets really repetitive really fast and does not really go with the flow of the game.
Congrats on finishing the jam :)

I like that you get a different weapon each time you play, it really adds to the replayability.
One thing I would like to see more utilised is the bouncing of the projectile, it's really cool with it bouncing off the walls!
Maybe having some moving obstacles that go in and out of the map boundry with collision could make things more interesting?
I had a blast playing it though so thanks for making it! :smile: