Breaker of stability by BorisFromMurmansk
https://borisfrommurmansk.itch.io/test
A huge lavamonster invaded a small settlement, disrupting stable prosperity. Even forest monsters flee from the forest in fear, killing all the inhabitants in their path, all that remains for the inhabitants is to flee to the castle. Your task is to have time to save a certain number of inhabitants before a huge monster comes.




| https://borisfrommurmansk.itch.io/test | https://borisfrommurmansk.itch.io/test |
| Original URL | https://ldjam.com/events/ludum-dare/49/breaker-of-stability |
Ratings
| Given | 3🗳️ | 3🗨️ |
You probably know most of the flaws yourself, so the only things I'll point out is that I had a hard time figuring out what to do, mostly because the peasants were pretty hard to see. I initially thought the monsters were soldiers and the soldiers were peasants. So making the peasants more visible would've already helped with clarity.
All in all a valiant attempt.
Peasants having a blue bar, and then enemies having a red bar would help visibility a ton.
Also if the monster makes it to the castle the game doesn't end, it just lags out terribly!
But still, a good entry all around.