The Three Goblin Problem by pfs
The time of discrimination is over ! The height bar for walking into a bar is at least three goblins. And these goblins got an idea.
Move by using WASD keys and balance the three goblins with IJKL keys or the left and right analog sticks on your gamepad (you can also change the control settings in options). Keep your balance until the end and order yourself a nice mug of "NotAnotherShelfTurd".



pfs: Music (Main Theme), Programming
Dobrila: Programming
toreskovic: Lighting, Programming, UI
burst: Game Design, Environment Modelling and Texturing, Level Design, Music (Noir Mode), Particles, Programming
yugeen: Character Models, Character Animations, Character Texturing
Copyright/Attribution Notice: Game Over Theme by Cleyton Kauffman - https://soundcloud.com/cleytonkauffman MORT VS ZUGHY PALETTE Created by Purple Fruit by combining Softmilk 32 by MortMort and Zughy32 by Zughy
| Link | https://blackflicka.itch.io/the-three-goblin-problem |
| Original URL | https://ldjam.com/events/ludum-dare/49/the-three-goblin-problem |
Ratings
| Overall | 184th | 3.977⭐ | 24🧑⚖️ |
| Fun | 465th | 3.659⭐ | 24🧑⚖️ |
| Innovation | 254th | 3.783⭐ | 25🧑⚖️ |
| Theme | 33th | 4.478⭐ | 25🧑⚖️ |
| Graphics | 97th | 4.455⭐ | 24🧑⚖️ |
| Audio | 184th | 3.905⭐ | 23🧑⚖️ |
| Humor | 30th | 4.364⭐ | 24🧑⚖️ |
| Mood | 198th | 3.977⭐ | 24🧑⚖️ |
| Given | 16🗳️ | 19🗨️ |
My brain kept telling me to go near walls/pilars to grab onto... but alas, goblins are well known for their ability to go through walls when stacked on top of one another. A down side here I'm afraid.
Seriously though, the vibe and silliness were done very well.
ps: the noir theme is a nice touch too ;)
Cobrats guys, easily the funniest game of the jam I've tested.
The gameplay itself is laugh inducing but just the concept of the three goblins in a coat trying to get wasted is priceless.
Special kudos for the sad music when you trip.
With Goblins we stand :fist:
Great job!
Overall this was a really solid entry that fits the theme amazingly, great work!
Some remark on polishing: game pretty intensively uses GPU, so turned on Low quality. After game restart lights are turned off on Low settings, so you need to change quality setting to turn the lights on.
Overall polished game!
Great job!