Highdepth by GreenRadiation

[raw]
made by GreenRadiation for Ludum Dare 49 (JAM)

Well, we're done here.

Game2.png

It would seem: such simple graphics and idea, but it took so much time (but also so much fun). We don't have many levels ready, but hopefully you'll enjoy the overall mood of the game and the soundtrack.

Controls: WASD to jump.

Ratings

Overall 1013th 3.316⭐ 21🧑‍⚖️
Fun 1085th 3.1⭐ 22🧑‍⚖️
Innovation 1375th 2.6⭐ 22🧑‍⚖️
Theme 1030th 3.225⭐ 22🧑‍⚖️
Graphics 912th 3.429⭐ 23🧑‍⚖️
Audio 431th 3.575⭐ 22🧑‍⚖️
Mood 569th 3.575⭐ 22🧑‍⚖️
Given 16🗳️ 28🗨️

Feedback

AlbyK
04. Oct 2021 · 23:35 UTC
Cool Game with nice graphics, music and mood, the moving blocks were very hard tho but still fun
Duskel
04. Oct 2021 · 23:36 UTC
I love the graphics ! Simple but nice to look at :) Also i think maybe the plateforms are falling too rapidly
badmuchachob
04. Oct 2021 · 23:36 UTC
pretty fun! i love how bouncy the movement is
baknik
04. Oct 2021 · 23:39 UTC
Solid game in mechanics, art, and audio. I always have trouble with WASD controls in isometric view.
Teo Miklethun
04. Oct 2021 · 23:40 UTC
Really neat concept! I love isometric games so that's always a plus. I liked the way the game introduced the mechanics by showing rather than telling, and it's always fun to have an optional collectable if you want an extra challenge. The main thing that made the experience less fun for me was the small window after you fall where inputs don't seem to be accepted by the game.
butterfly
04. Oct 2021 · 23:44 UTC
Cool little game. There is something about the jumping that feels wierd to me. not sure if its the perspective or my brain that is not sleep deprivation. The only obvious thing i would change is adding checkpoints.
Tattomoosa
05. Oct 2021 · 00:13 UTC
Cool game, really dig the art. I think the platforms that fall should have some indication beforehand, like a crack on the surface or something. It was fun to try and get the crystals.
LandoSystems
05. Oct 2021 · 00:54 UTC
Really liked the art style, the gameplay was fun but the jumps could probably be faster. There was a lot of trial and error, especially when getting the hang of when to jump on/off of a moving platform. I agree with tattomoosa that it would help to have a visual indication on top of that the falling platforms, more than just the half thickness. Great work!
MarchelloRobo
05. Oct 2021 · 15:32 UTC
I love isometric graphics. This movement is something new. Awesome idea. Good job!
DNAbro
06. Oct 2021 · 22:49 UTC
Looks really nice and the idea is good but it's a bit too hard, mistime a jump and you are just dead. Had fun though.
etrealjunior
07. Oct 2021 · 06:28 UTC
Congratulations for the simple and fun game, I believe that in the future it can evolve in polishing the game, and it will become cooler, if possible you can do me the honor of receiving your feedback on my game I will be extremely grateful, a big hug.
PKZinpo
07. Oct 2021 · 22:52 UTC
Clean isometric art/graphics! The music sets the mood nicely. I would have hoped for like, one checkpoint, but I think that the length of the level is actually short enough that it does not need one. I almost did not notice that the thinner platforms were the ones that fell at first haha, but then after I saw it, it was very clear. I did notice that there were a few incorrectly sorted objects/sprites because the game was isometric, but other than that, I thought it was pretty good. Overall, great job!
Dandala88
08. Oct 2021 · 00:34 UTC
Movement was satisfying, the music was great. Difficulty ramped up a bit too quick for me but all in all - nice entry!
DanielClarc
08. Oct 2021 · 13:14 UTC
Super well done. The game was super satisfying and I loved the soundtrack and the visuals. The colectables sound was the most sattisfying thing ever!!! xD
beardywombat
09. Oct 2021 · 07:58 UTC
Sorry I could not get the controls to work. Tried moving with w,a,s,d but the cube just sat there
jk5000
09. Oct 2021 · 08:01 UTC
I like the idea, and the music was really good. Difficulty is a bit high, some of the platforms is moving too fast. Overall a pretty good jam game.
Jin9310
11. Oct 2021 · 12:36 UTC
Really nice idea and some monument valley vibes. As you mentioned it is quite short but I don' t see any problem with that, as we all know how it is with time during jams :) Great job done!
LDJam user 250825
11. Oct 2021 · 19:14 UTC
Neat game with nice aesthetics! I had an issue where I couldn't move for a couple of seconds after failing which was a bit frustrating. Also nice soundtrack! Is there some side-chaining to fade the volume when you jump or am I just imagining it? :D
LDJam user 259103
18. Oct 2021 · 01:11 UTC
Found the game a little confusing and hard-to-control due to the isometric viewpoint, but a nice idea and pretty fun to play. Liked the music too!

Good job :)
ardorugus
18. Oct 2021 · 19:27 UTC
Ok, this one is cool and has very nice sfx with good bassy-ness. But the difficulty curve should be adjusted, for it's more of a nice cosy casual (hyper?) than some art-house stuff. Really liked it, though, there's a potential to master here.