Repair The Unstable Network by alpatabeyy

[raw]
made by alpatabeyy for Ludum Dare 49 (JAM)

Hi guys! This jam is first to me. I hope like my game. Everything was made by me.

Ratings

Given 2🗳️ 1🗨️

Feedback

ilokimo
04. Oct 2021 · 20:02 UTC
Link not working for me?
AARC_Noa
05. Oct 2021 · 17:27 UTC
Link still doesn't work it seems.
DawCrash
05. Oct 2021 · 22:32 UTC
Link not working
fabioecco
05. Oct 2021 · 22:41 UTC
People already told u about the link.
Stroe Andrew
06. Oct 2021 · 00:20 UTC
The game is not loading...
This is the outPut error for your bug

"Uncaught ReferenceError: unityFramework is not defined
at HTMLScriptElement.r.onload"

The solution:
Disable the compression of WEBGL. How to do it?
On Unity: Edit > Project Settings > Player > *Select HTML5 icon* > Publishing Settings > Compression Format set on Disable
Carraka
06. Oct 2021 · 00:25 UTC
The web version loading bar never loaded all the way, but I downloaded the Windows version and was able to get it to work (I think). There was no audio, so it felt eerie, but I think I got the full experience, so I'll go ahead and rate.

--

If only it were that easy to repair an unstable connection in real life. Then again, I'm not sure I would want to play a clicking game every time I'm dropped from a video call.

It seems like you had a simple idea and executed well on it. The graphics and gameplay were smooth, so the next step would be to take it up a notch and make it a bit more complex. Here are some random suggestions I have that could make the gameplay more engaging:
* The player finds other things in the darkness that they must not click on, or it will destabilize the connection somehow.
* The player finds text in the darkness that they can read to tell a sort of story throughout the game.
* The routers start moving, change size, try to avoid your mouse, etc.
LDJam user 265360
06. Oct 2021 · 00:25 UTC
In-browser didn't work for me, but the direct download from itch.io does work
erkerkiii
07. Oct 2021 · 08:24 UTC
Great game!
🎤 alpatabeyy
09. Oct 2021 · 08:37 UTC
I'm sorry guys. I fixed all problems. Thanks your feedbacks!
@ilokimo @aarc-noa @dawcrash @fabioecco @yoss-iii

@stroe-andrew
Thanks for the solution! I fixed thanks to your comment
@carraka
Thank you for the feedbacks! I implemented this actions in the earliest time!