Kingdom Of Unstability by DeathStorm

Lead your kingdom to glory! But! You will loose eventually anyway.
You decide how your kingdom grows, which future lies in front. With each constructed building, you need to choose an event (think of it as a card). Each new turn will draw the next event from your event-deck which will cause some trouble - or something great.
Manage the stability of your kingdom. If your citizen get uphappy with you, they will do something horrible!
Controls:
- Mouse-Left - Click on the elements to activate
- Mouse-Right - Click to cancel current action
Tutorial:
Construct buildings by choosing events. Its more or less just resource-management (and luck).
- Alchemist - Allows you to skip the next event of your Event Deck.
- Witch - Allows you to delete one Event in your Discard Pile
- Fortune Teller - Allows you to see the next events in your Event Deck.
- Tavern - Here you can "easily" lower the unstability with small events.
Changelog v1.1:
- Fixed - Event Some Unknown Dragentale
- Fixed - Special Building action-used-count is getting reset at the end of a year
- Fixed - Event Small Celebration, typo
- Fixed - Event Hammer Lost, typo
- Fixed - Event Vodoo Mixture, fixed logic
- Fixed - Event Nature Is The Gem - exploit fixed
- Fixed - Event Earth Is The Gem - exploit fixed
- Fixed - ResourcePanel Balance Indicator
- Unstability-ProgressbarLabel added
- Witch-Action description updated
- InfoPanel_Resource textsize updated
- Building descriptions updated
- Bunch of balancing updates
- Bunch of UI Fixes
Disclaimer:
- MAC and LINUX version are not tested
- The balancing is all over the place
Known Issues:
- The balancing is all over the place, there is a break even point where the game gets relativly easy afterwards
Team: - Christian - Twitter: https://twitter.com/key_user
- Christian
- Twitter: https://twitter.com/DeathStorm1987
- Twitch: https://www.twitch.tv/deathstorm_de/
- I would like to stream your Games, just enter it in this Form: https://forms.gle/MxSEfWhyphHpDXfe8
Other Credits:
- Font: Sono
We cant wait for your response and feedback! Thank you so much!

| Win / Lin/ Mac | https://twodoomedpenguins.itch.io/kingdom-of-unstability |
| Original URL | https://ldjam.com/events/ludum-dare/49/kingdom-of-unstability |
Ratings
| Given | 0🗳️ | 0🗨️ |
I like that there are a lot of events, each with it's own little description. But there also is a ton of choices, a ton of things you could do, which is really confusing. Especially since you can just spam "End turn" and be fine. Some clear goal would be really nice.
Pressing "End Turn" would be like playing an endless game in Anno without enemies and just looking at the screen. There is no meaning in doing so. But actually it raises the highscore slightly now that I think about it ... hmpf.
But yeah, we mentioned above that the balancing is off. We want to fix that later today.
Its a big mess of values to touch. Too many for us in this short time. Lesson learned :D
I think i won. hee hee. I enjoy these. At first i'm always, oh no, how long is this going to take me to do; but it's always worth it to dive in and attempt to solve these clever balance games. Keeping that instabliltiy meter down as low as possible was quite a challenge for me. I lost many times before i figured out how to maintain the community better. :)
Good to know ;)
@commanderstitch WOW seems you played really a lot and especially very very long. That even exceeds my highscore yet. But I like that there was some struggle for you because it was meant to be a struggle with resource and unstability meter.
Thanks for playing and for your feedback.