Cosmic Time-Out by nratcliff

[raw]
made by nratcliff for Ludum Dare 49 (JAM)

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​Appease an angry space baby trapped in time-out.

Ratings

Overall 953th 3.37⭐ 25🧑‍⚖️
Fun 1283th 2.87⭐ 25🧑‍⚖️
Innovation 735th 3.313⭐ 26🧑‍⚖️
Theme 568th 3.729⭐ 26🧑‍⚖️
Graphics 272th 4.167⭐ 26🧑‍⚖️
Audio 146th 3.979⭐ 26🧑‍⚖️
Humor 148th 3.935⭐ 25🧑‍⚖️
Mood 487th 3.636⭐ 24🧑‍⚖️
Given 31🗳️ 24🗨️

Feedback

knexator
05. Oct 2021 · 20:31 UTC
Way too hard! When holding a group of blocks, they seem to accelerate randomly. Still fun tho
Fedev
05. Oct 2021 · 21:56 UTC
Really nice game with some excellent graphics, but I think it's almost impossible. I made them all stick together but never knew how to make it stop rotating and win! Great work!
Ashley GB
06. Oct 2021 · 14:01 UTC
This is a cute game! I think the visuals as well as the music/sound design work well to compliment one another and set the tone. I did have some trouble with the controls (Getting pieces to stick how I wanted them to), but overall a great job! :slight_smile:
Quoc
08. Oct 2021 · 20:51 UTC
Cute game. I liked the graphics and enjoyed playing it :)
holbinski
08. Oct 2021 · 20:54 UTC
I'd love to play more, but I can't get the move up/down control to work! Great work on the art and audio. Love the premise, humor, and aesthetic. Let me know if it's a bug, or if I'm maybe doing something wrong controls wise, and I'd be happy to hop back in and give it another go!
ZuhairGhias
08. Oct 2021 · 20:56 UTC
This is amazing. Love the angry space baby. So much character. So much sass. The dialogue reminds me a lot of Banjo Kazooie.
cad
08. Oct 2021 · 20:57 UTC
Graphics, Mood, Audio are all a 5 star for me. Fantastic work on those fronts, everything fit together really well. This feels like a fun switch indie game already. My only gripe is that the physics and placement of it all can sometimes really freak out, and destroy whatever it was that you were working toward.

I think having indicators for the vertical placement of items is a must as well. But overall, very good work! Congrats on your entry!
🎤 nratcliff
08. Oct 2021 · 21:02 UTC
@holbinski I don't think I did a great job of communicating how it works. Press and hold space while holding a block with left mouse to move vertically.
Duckonaut
08. Oct 2021 · 21:05 UTC
I love the graphics and the concept, it was really hard to complete a single level though. I love the space baby and its cubes though
elmismopancho
08. Oct 2021 · 21:08 UTC
Great graphics, great audio. Good mood and the concept is interesting, but as currently is, I find it more frustrating than fun. But in any case, congratulations on having a finished game!
QueenOfSquiggles
08. Oct 2021 · 21:45 UTC
Super cute! It was really fun smashing the blocks together and throwing them off of the ledge if they messed up. It was pretty difficult so I couldn't get past the second hill level. The graphics are adorable and the audio really fits. The Prixce is written really well. Great job!
Skyward4d
09. Oct 2021 · 11:53 UTC
The mechanics were interesting, and the premise for the game was cute and unique.
It felt like the physics got a bit strange when you were trying to move multiple blocks stuck together and I couldn't quite get them to go where I wanted them to (Mostly the curved and cylindrical blocks).
Otherwise, music and graphics were great. The faces on the blocks were super cute, especially the face they make when you click them, which was a nice touch that made moving the pieces really satisfying. Overall, really fun game. Nice work!
balduin
10. Oct 2021 · 13:10 UTC
I really like the design of everything and the audio. However I think building the tower could have been explained better.
thyagodarth
13. Oct 2021 · 21:37 UTC
Great Job! Nice Concept art!
Marc Jones
13. Oct 2021 · 22:31 UTC
A lovely presented entry, with great graphics and audio. Unfortunately, the janky physics really spoiled by enjoyment, as I found I'd lose build progress due to the thing going crazy and spinning off the screen. I also thought the difficulty curve was all over the shop; the first level was hard, the second and third level were easier, then the fourth level was so hard I quit. I think having simpler levels earlier on e.g. get these two blocks to stay on a platform, then slowly ramping up the difficulty, would make the game more enjoyable and give you a better idea of what to do and how the "victory condition detector" works. The control scheme was also very frustrating, as I felt that holding space to increase height didn't have much effect. Apart from these problems, the game was polished and fitted the theme.
Nobongo
14. Oct 2021 · 01:41 UTC
While I enjoyed the graphics and sound design I think the Unity physics engine made the game really annoying to play. I couldn't really find rhyme or reason behind why sometimes my haphazard creation would spaz into oblivion and be destroyed. It said to use Space to go up / down but that didn't really seem to do anything. Everything else about the game was top notch, the visuals and audio complimented each other really well and the animations were absolutely adorable. If gameplay were to be polished up a bit in the future I could see this being a really popular casual puzzle game.
Gryhyphen
14. Oct 2021 · 01:55 UTC
Wow! Really great presentation, and definitely fun to play. My hand however, is shaking from the difficult small and precise movements. A way to dynamically increase and decrease sensitivity would be appreciated, like a scale factor.

I got up to the second hill, but I couldn't figure out how to solve it.

Overall, it was really charming and I really like the text boxes! Was that a custom text mesh pro shader thing?
Solah
14. Oct 2021 · 19:21 UTC
Great game, it is challenging but really fun! Love the level of polish, the graphics and the cute sound design!
JesusOnWheels
15. Oct 2021 · 15:32 UTC
I wish it was possible to zoom in to get finer control. Loved the music. The game was extremely loud when I initially opened it. I think I title screen with a volume slider would be really nice.
Cr1stal
15. Oct 2021 · 17:52 UTC
Fun game, good graphics, I love it
730
15. Oct 2021 · 20:27 UTC
Amazing presentation, both in graphics and audio (also the text effects and such). The game itself feels essentially impossible. Don't know if there are levels, but if there are then I couldn't even beat the first one.
benskca
21. Oct 2021 · 01:55 UTC
Incredibly polished, I love the sound design and the visuals look amazing! I really enjoyed the dialogue and the text effects were a nice touch. I struggled a little bit with the controls but eventually got the hang of them and had a lot of fun! Great job!