The ScrapYard by DaniDK

[raw]
made by DaniDK for Ludum Dare 49 (JAM)

Scrapyard is a game about creating the tallest tower of junk in the world. Let us know if you can beat our record of 1823m HiScoreTiny.png Game By @danidk @v174m1n @aleksey-zgeria - Didn't let me add him as a member :O

Ratings

Overall 1242th 3.105⭐ 21🧑‍⚖️
Fun 918th 3.263⭐ 21🧑‍⚖️
Innovation 1371th 2.605⭐ 21🧑‍⚖️
Theme 462th 3.842⭐ 21🧑‍⚖️
Graphics 1176th 3⭐ 21🧑‍⚖️
Audio 600th 3.368⭐ 21🧑‍⚖️
Humor 1143th 2.206⭐ 19🧑‍⚖️
Mood 1358th 2.556⭐ 20🧑‍⚖️
Given 15🗳️ 13🗨️

Feedback

robert18
04. Oct 2021 · 02:40 UTC
Nice game, i definitely can't beat your records.

The massive download size is a bit of a downside though, might turn people with slower internet off from trying the game.
Dobryn
04. Oct 2021 · 02:45 UTC
I don't think your record can be beaten. The game nicely works with the theme. Great gameplay for sure.
Dustin Brown
04. Oct 2021 · 02:48 UTC
That camera work though. Really felt every impact. Nice job! It was fun!
ErikU
04. Oct 2021 · 02:53 UTC
Not sure what my record was, since I couldn't see it after the game ended, but I at least saw the plane in the backdrop! Agreed with the commenter above me that ~500Mb is a bit large for a Jam game. Is it possible this is an unoptimized or debug build? Or maybe all Unreal games are this size. Anyway, enjoyed the sound design on this one. Good job you three.
TheGamerASD
05. Oct 2021 · 19:42 UTC
Cool game, It fits the theme well.
MaximeG
08. Oct 2021 · 08:02 UTC
Nice, simple concept but well polished
xpoho
08. Oct 2021 · 11:32 UTC
Падающие кубики - наше все. Почувствуй себя строителем наоборот!
ZachsButt
08. Oct 2021 · 22:10 UTC
i got pretty close! a restart button would've been nice, but good job!

![Screenshot 2021-10-08 180457.png](///raw/cd6/f/z/47df0.png)
cad
08. Oct 2021 · 22:20 UTC
Record beaten. Overall fun game, I liked that the physics were "sticky" in a sense. They weren't necessarily realistic, but I found it enjoyable because it favoured me as the player. Very simple yet well executed concept, nice job. ![high_score.png](///raw/960/3/z/47dfa.png)
Emkani
09. Oct 2021 · 20:27 UTC
great fun little concept, nice entry, felt like it would be a little bit more fun with more control over placement though
Tsunscreen
09. Oct 2021 · 21:45 UTC
Pretty solid jam game, unlike the pillar of blocks I precariously stacked up lol
V174M1N
11. Oct 2021 · 11:42 UTC
@cad wow!
Honey Pony
13. Oct 2021 · 22:47 UTC
This game is pretty cool! It's not the only tower stacking game I've seen, but it is much different from the other ones and there's a lot of great features.

There are a couple hiccups I had. For a while I didn't realize that the height that the game gives you at the end is the height of the tower at that point in time--I thought it was the maximum height you had achieved. This meant I was quite uncertain how I would ever get anywhere close to 1800 meters when I almost always seemed to get around 250 meters. (Once I figured this out I got like 1200 meters).

I also think it would be nice if there was a reset button, although just waiting out the timer isn't too bad.

But onto the things I liked!

The sound design and the animation of the blocks and camera shake is all absolutely fantastic. The game feel of this game is just off the charts. The way that the blocks clang into place, and the way that the different materials do kind of feel like they work differently; it's all just awesome.

I also like how free-form the stacking environment is. I've played a number of 2D stacking games, and I like the way that the 3D environment changes things. I particularly like that having a fall is not actually game over--it's super cool that I can sort of end up with a couple missed blocks that end up who knows where and still get a good score. It's also great when things devolve into pure chaos and I end up stacking a bunch of blocks onto the ruins of my previous tower, and how the blocks are just allowed to end up sideways and they turn into a big pile.

So overall, I think this is a great take on the stacking game, with just a couple little polish issues that, if fixed, could make it even better.
BoroBoro
15. Oct 2021 · 16:30 UTC
Nice game! Really fit the theme
zimny11
16. Oct 2021 · 11:00 UTC
Cool game. I'm not sure 100% if dose effects, after you drop a lot of blocks from the tower, are intentional, but I guess, yes. And those effects were nice surprise and fits the theme really well. Also, I like that the menu is kind of included in a gameplay itself. Good job!