A Spelling Error by Naymsayk
A silly little top-down puzzle game about casting spells to stop the universe from unravelling.
Make sure to have sound while playing this.

This is kinda daunting. This is my first Ludum Dare.

Alt-Enter will make it full screen.

| Link | https://naemsayk.itch.io/a-spelling-error |
| Original URL | https://ldjam.com/events/ludum-dare/49/a-spelling-error |
Ratings
| Overall | 831th | 3.468⭐ | 49🧑⚖️ |
| Fun | 904th | 3.277⭐ | 49🧑⚖️ |
| Innovation | 218th | 3.823⭐ | 50🧑⚖️ |
| Theme | 1220th | 2.979⭐ | 49🧑⚖️ |
| Graphics | 1012th | 3.313⭐ | 50🧑⚖️ |
| Audio | 311th | 3.728⭐ | 48🧑⚖️ |
| Humor | 287th | 3.685⭐ | 48🧑⚖️ |
| Mood | 673th | 3.489⭐ | 46🧑⚖️ |
| Given | 34🗳️ | 73🗨️ |
It took me a while to figure out how all the rules worked. It didn't occur to me initially that the words had to make some sort of sense in addition to following the beginning/middle/ending rules. Once I figured it out the puzzles were pretty easy, but I can see how it might be fleshed out into a deeper puzzle game which is cool.
Really loved that. I hope you work on this again after the jam, it definitely has some promise!
I really hope you get a chance to finish this!
I beat the demo without understanding the insert mechanic so maybe more explanation is needed there?
I have to admit the game was a bit confusing at times. I really liked the narrative and the voice acting and I think once you get past the confusion the game is interesting.
Congrats on submitting!
Nice DIY voice acting.
The mechanics and their explanations are very hard to understand, but I think they're actually much simpler than you make them out to be. Shouldn't be talking about game elements like manta (mantra?) assuming the player already knows them, just define those clearly first, same with the different types of words.
Also it's spelled fulfill not fulfil.