--- by Dent

[raw]
made by Dent for Ludum Dare 49 (COMPO)

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Ratings

Overall 128th 3.793⭐ 31🧑‍⚖️
Fun 356th 3.138⭐ 31🧑‍⚖️
Innovation 450th 2.833⭐ 29🧑‍⚖️
Theme 513th 2.5⭐ 31🧑‍⚖️
Graphics 11th 4.552⭐ 31🧑‍⚖️
Audio 43th 3.948⭐ 31🧑‍⚖️
Mood 5th 4.414⭐ 31🧑‍⚖️
Given 33🗳️ 33🗨️

Feedback

WereCmdr
04. Oct 2021 · 05:09 UTC
the atmosphere is great, and it's extremely pretty. i got stuck on the sorting puzzle because i got like 20 pyramids stuck in the chute and it stopped giving me more pieces so i couldn't get the bar high enough.
hotaloca
04. Oct 2021 · 19:15 UTC
Very nice atmosphere, the environment and the mood looks just super great. The audio worked well with the whole game. I would definitely play something like this, if there would be full maps and some more neat puzzles-progress.
Teegan
04. Oct 2021 · 19:18 UTC
amazing atmosphere and mood, really good lighting and camera work. I also got stuck on the puzzle with the lever, but that may just be because I'm not good at puzzle games!
Cratthew
04. Oct 2021 · 19:23 UTC
great visuals and atmosphere, but I got softlocked at the first puzzle because the pyramids get stuck in the tube. :/
caudatecoder
04. Oct 2021 · 19:35 UTC
Wow, that game looks and feels great. Nice atmosphere and setting... I got "Inside" vibes. Great work with lighting and camera!
Didn't quite get the "unstable" part of it.. but if that's where the theme led you.. good for you!

Well done!
Ratrat44
04. Oct 2021 · 19:35 UTC
The game has a very ominous atmosphere! so ominous in fact that just a few shapes shooting out of a pipe scared me!
The art of the game is really great and reminds me a lot of Little Nightmares.
The puzzles were pretty easy which is a good thing for jam games and the ending was interesting.
Fiote
04. Oct 2021 · 19:36 UTC
PROS
- Mood/atmosphere is GREAT.
- Graphics are really nice (did you make those? suberb!).

CONS
- Full is meh! Make it windowed at least.

BUGS
- At the first "puzzle", pyramids sometimes get stuck. Had to restart the game.


The game ended after the second puzzle (you walk a bit then get on a different "elevator"). Was that expected or did I bugged it out? lol. That's kinda short, but I suppose you used all your time on the core itself (which again looks really good).

Not sure how this fits the theme, but I liked it overall. Nice work!
🎤 Dent
04. Oct 2021 · 20:00 UTC
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Kora0h
04. Oct 2021 · 20:48 UTC
Nice graphics and environment, there is an oppressed mood and I like it.
I think the time of the first puzzle is too long,but it is very clear to show me what to do.And some objects I threw all stuck together and it is really hard to threw another one in. And I really don't want to take a elevator for too long.
It is a nice game with this theme and can be better!Nice work!
Danyclockworker
04. Oct 2021 · 23:21 UTC
I just can't believe that it can be done in 2 days, very high quality and great game.
badmuchachob
05. Oct 2021 · 00:09 UTC
wow. graphics and atmosphere are superb. great work :D
peterfiftyfour
05. Oct 2021 · 06:37 UTC
I see somone's played inside and or little nightmares :D I love this kinda thing. The camera movement was nice and love the atmosphere. Also nice lens flares from the characters face!
StudioRightside
06. Oct 2021 · 13:02 UTC
Nice to see such a polished 3D entry! Looks very good. And indeed very much like Inside. Nice subtle sound and great atmosphere. Compliments!
PKZinpo
06. Oct 2021 · 16:56 UTC
I really like the whole feel and atmosphere of the game! It made me fully immersed in the setting. Feels very polished and clean. Going a little further and adding more kinds of puzzles and stuff would really amp it up. Overall, very nice job!
Sirplop
07. Oct 2021 · 03:23 UTC
Really nice models and simple character, *great* mood, but didn't get "unstable" at all. Maybe more stuff falling down as you walk around would've made it feel more that way.
jackiex9527
07. Oct 2021 · 03:50 UTC
The game looking like a well made published game, it is beautiful! However, the puzzle could be polished more.
figueroass27
08. Oct 2021 · 05:12 UTC
The graphics audio and mood are superb and i think throwing items is really satisfying. There isnt much game content though and the puzzles arent really challenging. The ambiance of the area does a lot for the game though
kristoph
08. Oct 2021 · 14:18 UTC
I liked the mood, and the atmosphere. The pyramids got stuck sometimes, and at some point, the shapes stopped spawning too early. I just didn't get where the theme is.
Proxy-Games
09. Oct 2021 · 05:24 UTC
The graphics and audio are really impressive, *especially* for a compo game. The game gave me very similar feelings to Playdead's games, which is not a game thing at all. The puzzles don't work super well, though. Two pyramids got stuck in the pipe in the very first puzzle, for example. It's overall still a very impressive entry, though, and I would like to see this game and the strange world it contains expanded into a fun game. Overall, very nice work.
🎤 Dent
09. Oct 2021 · 10:19 UTC
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epicureanistik
09. Oct 2021 · 15:12 UTC
Love the audio and the atmosphere, really impressive that it was done all in two days.
Strange Nebula
09. Oct 2021 · 15:20 UTC
The game looks amazing! It is obviously inspired by Little Nightmares for the style gameplay and ambiance, and I love it! Some details like the camera movements, the step noise and the colliders to prevent the character from falling while in the elevator make the game feel really polished. Congrats :D
lesinvisible
11. Oct 2021 · 16:27 UTC
Atmosphere is just stunning, I also amazed how did you manage to so much with visuals during just 2 days. Incredible work!
coolestdoggie
16. Oct 2021 · 15:05 UTC
This atmosphere, graphics are phenomenal! It reminds me Inside or Little Nightmares! I love it! I think this game isn't not relevant to "unstable", and puzzle with square, circle and triangle was too long in time. But I'm really obsessed with the game!