Shinobi Rivals by Tom Robson
Shinobi Rivals is a local multiplayer brawler, where you and a friend play as two Shinobi Warriors, battling atop of unstable platforms, to prove just which one of you is the more powerful warrior!

In order to achieve victory, you must drive your adversary off of the platforms. You can do this just by bumping into them. Be careful though! This technique is likely to send you flying too! Also beware of standing idle for too long, as these platforms are old, and unstable. They could collapse at any moment if you stand on them!
Your fight will take you from great Sakura Forests, to the Rooftops of Kyoto, and even deep into the mountains - as you and your friends wreak havoc across 9 stages!


Features:
- 9 Stages
- Keyboard & Controller Support
- 2 Players on 1 Keyboard
- A Custom Soundtrack

Controls: Keyboard A: - A/D -> Move - Space -> Jump
Keyboard B: - Left/Right -> Move - L. Mouse -> Jump
Xbox Controllers: - L. Stick -> move - A Button -> Jump

Team Credits:
- Code, Art, Music: Tom Robson
- Code, Art, Design: Rachael Woolfe
Ratings
| Overall | 231th | 3.929⭐ | 23🧑⚖️ |
| Fun | 124th | 4.024⭐ | 23🧑⚖️ |
| Innovation | 310th | 3.714⭐ | 23🧑⚖️ |
| Theme | 598th | 3.69⭐ | 23🧑⚖️ |
| Graphics | 403th | 3.976⭐ | 23🧑⚖️ |
| Audio | 335th | 3.7⭐ | 22🧑⚖️ |
| Humor | 391th | 3.5⭐ | 23🧑⚖️ |
| Given | 17🗳️ | 19🗨️ |
I had a hard time trying this solo -- which obviously isn't the ideal experience but unfortunately my only option right now -- but even if you just had something besides left mouse, like right control, as another option for the player 2 jump then I could sort of play against myself and at least get a better idea of the game.
I'll try and come back with a friend and give it another go later
The movement is very smooth, and the gameplay concept is neat. The art style is very consistent and polished too, you can tell that a lot of care went into this game.
I had a complaint here but I have to edit my comment - I thought the platforms collapsed randomly, but I realized that they collapse from idling on them! In this case, this is actually a great mechanic, and not unfair, as I previously stated :-p