The Probability of Meltdown Is Minimal by DarthBoseiju

Mechanic 0542. We've had a little problem and we need your help. Nothing out the ordinary - I'm sure you've seen worse on sewer duty. The generator had a little problem and it needs a quick fix.
Management said you're small enough to fit in the tunnels and old enough that you can count past 10. I literally couldn't imagine someone better suited. Just pop on through, sort out that reactor and everything'll be just fine.
Oh, do watch out for the cleaning robots. They'll probably try and clean you if they have the chance, and we wouldn't want it impacting our safety rating.
Good luck!
Controls -
WASD to move
C or Ctrl to Crouch
Look at objects in environment to interact - if they're interactable, they will glow white, and left click to use.
Patch 1.1 - Fixed menu resolution bug if not in 1920 x 1080. (I think).
Patch 1.2 - Fixed character being too fat to fit into side panels to hide from cleaners.
Known Bugs - Occasionally cleaners ignore doors.
Game is nominally spooky - be aware!
Definitely a case of "Would've liked more time". I gave it a go, and whilst I think I achieved a lot in a small timeframe, I haven't captured the atmosphere as well as I'd have liked. Still, such is jam life!
Hope you enjoy - I think there are no major bugs left! It's just me on the team so I haven't had time to properly test it.
Ratings
| Overall | 708th | 3.553⭐ | 49🧑⚖️ |
| Fun | 1099th | 3.085⭐ | 49🧑⚖️ |
| Innovation | 972th | 3.104⭐ | 50🧑⚖️ |
| Theme | 873th | 3.404⭐ | 49🧑⚖️ |
| Graphics | 588th | 3.781⭐ | 50🧑⚖️ |
| Mood | 205th | 3.968⭐ | 49🧑⚖️ |
| Given | 40🗳️ | 76🗨️ |
The interactions are a bit finicky but that definitely adds to the tension of trying to take off some screws when the robot is closing in on you.
Well done on the great entry!
It had me spooked and made me jump a few times. 😂
Took me a minute to figure out what I was supposed to be doing but once I got going it had me gripped!
Really good effort to put this together in 3 days!
Quite fun! Beat it first try too. Enjoyable mechanics, even if it was the same mechanic, it was still fun to figure out where and what to press.
Was stuck in the first room until i looked in the comments. Maybe that needs to be communicated a little more obvious. Other than that. Very nice. Liked it
Anyway that doesn't really matter too much because the mechanic is so good. You really hit it out of the park basing the game around a single task that lends itself to multiple immersive tasks so well. Great job!
Great Game ;D

@quite-good yeah I didn't have time to work in settings and adjust the audio. I'm glad you enjoyed it (and I haven't actually watched Chernobyl, even though I quote it at the beginning - it was something my brother mentioned that I thought worked with it)
@tubadude99 Yeah! Alas I ran out of time (a classic creep problem) cause I wasted a load of time making things I then had to cut. Cheers for the resolution issue - I think I've fixed it so will reupload that (i forgot to adjust the anchors, if you're familiar with Unity)
Good job making this game! I especially liked the atmosphere it gave!
@triggthediscovery Excellent! Thanks for playing!
@terryg you're definitely right - I ended up cutting the map because I overcomplicated it and was trying to make it a digital thing that took a while to open, to add to stress - it just ended up taking too long!
Great job! Definitely hit the claustrophobia nail on the head...
@xsangyhix Thanks! And yeah the beginning is for sure waaaaay too obtuse. I'm glad you enjoyed it though! If I had more time I'd have put an instructional posted on the wall.
@c0nt Thanks for playing! What were the graphical glitches? Was it mesh clipping cause boy that caused me issues and is not easily fixable but if it's something else I might be able to fix it.
@brandondev Cheers brandon! This is another one of those "oh boy" moments - the puzzle locations are totally random and I didn't have time to properly seal off the ends (ergo why they've got weird solid walls with no textures). But you're for sure right.
@wassim thanks! I too wished I'd had more time to make more puzzles!