Quadruple trouble by gerrrard

[raw]
made by gerrrard for Ludum Dare 49 (JAM)

Small relaxing game to feel like the unstable element superviser.

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Ratings

Overall 1268th 3.075⭐ 22🧑‍⚖️
Fun 1464th 2.5⭐ 23🧑‍⚖️
Innovation 977th 3.1⭐ 22🧑‍⚖️
Theme 504th 3.81⭐ 23🧑‍⚖️
Graphics 781th 3.571⭐ 23🧑‍⚖️
Mood 851th 3.325⭐ 22🧑‍⚖️
Given 25🗳️ 16🗨️

Feedback

LDJam user 0
07. Oct 2021 · 18:49 UTC
Congrats for the music, it's really chill.
CozyGamePals
07. Oct 2021 · 18:50 UTC
Really neat idea. The visual style reminds be a bit of Stories Untold. I like the attempt of having to adjust buttons and levers to balance things out.
javve
07. Oct 2021 · 18:54 UTC
Nice graphics :D
A bit too many instructions in the beginning, it was hard to understand how to control the machine. Maybe start with one control at the time or something?
chrishg12
07. Oct 2021 · 18:59 UTC
Nice music and the art style for your game is really consistent and nice. Gameplay loop seems like it could be really cool, but... I mean I don't know if I'm just bad, but it feels like no matter how well you have the elements set up, the slider for the unstable elements never goes back up. Also, the one where you line up the amplitude and frequency doesn't seem to have a slider that shows up on the screen?
🎤 gerrrard
07. Oct 2021 · 20:45 UTC
@chrishg12 Had some problems with difficulty, fixed now. It was impossible to complete previously)
🎤 gerrrard
07. Oct 2021 · 20:46 UTC
@javve Thought about that, but we barely finished with that amount of stuff..
geist_191
08. Oct 2021 · 05:57 UTC
very interesting and relaxing game! I could sit here for hours and just click buttons and make sure the element is all cozy :D
Natalia Dushkina
11. Oct 2021 · 19:45 UTC
Good atmosphere and art. First I failed quickly, then discovered what to do with 'P' handle and kept element stable for some time. I think it would be nice to have time scores, if this game had time scores I would play a couple more times and see what's my highest could be.
Wilko
11. Oct 2021 · 19:50 UTC
Relaxing game, I think the information dump at the beginning was a bit too much. If you slowly introduced each of the ways to stabilize the element and got players to learn them by doing them it would have been less intimidating to start off.
Sibi
11. Oct 2021 · 19:51 UTC
Okay this was actually more relaxing than I expected once I got a hold of the controls! I was expecting it to go crazy at some point but instead I just won :D
Not sure if it was me but the third control (the one with the sine wave) didn't seem to work. Also would be nice to pause time during the tutorial as I had basically already lost when I started my first round.
Really like the uniqueness of each control panel!
🎤 gerrrard
11. Oct 2021 · 20:02 UTC
@natalia-dushkina Элемент можно полностью стабилизировать - достичь верхней границы главной шкалы. Насчет всего остального - просто не хватило времени)

@wilko Yes, overwhelming of such tutorial is the lesson I took from this entry.. We wanted to implement better tutorial, but haven't got any time

@sibi At first, game was impossible to win, we nerfed it like in 50 times I guess.. The main point was actually to make it relaxing. Sine controls with mouse scroll.. We forgot to mention it in tutorial.. And pause in tutorial, as well as better tutorial itself, would be very good, but we've upload like 15 mins before end)
Rhoka
12. Oct 2021 · 06:10 UTC
Good job! As others have said the info dump at the start can be a bit much and while reading it I would suggest you pause the game until all the tutorials are done. I had to reload the game the first time because I practically lost after I was done reading. I was able to understand the different panels fairly well. The temperature was a bit confusing so I just flicked the levers until I saw the green and put the meter at the right spot so I don't think it was needed to explain the numbers happening behind the scenes, especially when you don't have a target number anywhere. The sine wave was a bit finicky and maybe having the display glow when you were close enough would help? Also I never got a green bar for the sine section so not sure if it actually did anything? other than I won on my second go round. good job!
🎤 gerrrard
12. Oct 2021 · 10:39 UTC
@rhoka Thanks for review. Sine green section doesn't exist) we forgot to make it, the point is to hold it as right as possible, instead of in green. And temp section has.. some misunderstandings.. hope next game will be better)
jk5000
20. Oct 2021 · 15:12 UTC
The idea is fun, but it's not very easy to play.