Uns-table pumpkins by frederikja163

[raw]
made by frederikja163 for Ludum Dare 49 (JAM)

Press and hold on a plank to make the pumpkins stay on said plank. The longer you keep the pumpkins on the plank the more points you get. Can you beat the developer score? There might be a surprise message at the end if you do!

This game was made in C# using openGL and openAL. No engines were used. Art was gathered online, and credits are in the credits.md file on github.

Ratings

Overall 1158th 3.2⭐ 22🧑‍⚖️
Fun 1043th 3.15⭐ 22🧑‍⚖️
Innovation 1184th 2.875⭐ 22🧑‍⚖️
Theme 223th 4.1⭐ 22🧑‍⚖️
Mood 720th 3.45⭐ 22🧑‍⚖️
Given 30🗳️ 12🗨️

Feedback

LDJam user 235915
04. Oct 2021 · 09:05 UTC
It's hard to get to the developer score)
Rrrobi
04. Oct 2021 · 12:28 UTC
Really like this, brilliantly infuriating!
Vimlark
04. Oct 2021 · 23:00 UTC
Really well done. Seems easy at first but it quickly ramps.
PixelatorGadzy
04. Oct 2021 · 23:15 UTC
I have no business being here, but I did it. I coulda went higher but I started panicking at the end. Another score for people to beat

![Screenshot (3).png](///raw/770/04/z/467b7.png)
🎤 frederikja163
04. Oct 2021 · 23:25 UTC
Congrats @PixelatorGadzy, i think you are the first person to beat the devscore legit. I tried for like 2 hours but i couldn't do it. I had to cheat in order to beat the devscore to test if the little mystery message even appeared correctly.
SirTobyB
05. Oct 2021 · 17:31 UTC
Well done, without an engine! Only the black text has some little white border, which is minor but ugly. Gameplay and concept is really fun, challenging and addicting. But i'm bad at this, didn't even come near the dev score. ;-)
SkallyWags
05. Oct 2021 · 17:33 UTC
Very simple and classic concept, but extremely challenging gameplay. I enjoyed it, but I wish there was more variety and polish
SheldonZS
09. Oct 2021 · 20:19 UTC
No game engine? That's really impressive, well done.
memoryFloater
09. Oct 2021 · 20:52 UTC
No, I can not beat your score. Why is this so hard? This game needs tilt controls. Solid math btw., considering you did this without a physics engine.
Teegan
12. Oct 2021 · 02:59 UTC
Really great job making this in such a short time without using an engine! Pretty simple concept but surprisingly challenging. I think I'll join with the other commenters and say the devscore is way too high to try to beat :) good job getting such a high score though, and on creating such an engaging game with such simple components!
Krystal McDonald
14. Oct 2021 · 09:02 UTC
Really impressive to have made something this quickly without an engine! It felt simple to grasp while also offering significant depth. neat concept
avareii
14. Oct 2021 · 14:29 UTC
Nice concept. It was interesting how quickly the behaviour of the plank became less predictable as more pumpkins happened.
epb9000
17. Oct 2021 · 00:49 UTC
I'm impressed by the lack of engine use. Surprising depth for such a simple concept, and the mood was well served by your graphics selections. I had a weird case where I got a game over while still having all the pumpkins on the plank. I think what happened was it went off and then I swung the plank into a position to catch it.
FranVadillo
17. Oct 2021 · 09:20 UTC
It still seems like magic to me that there are people who can make a game without using an engine. It is a simple game that keeps you entertained for a while. I didn't get the score from the developers though.
DGSpitzer
17. Oct 2021 · 21:32 UTC
Very simple and interesting way to present a game about balancing. It's insane to see a game is making without any game engine nowadays especially within only 3 days! GJ!
coolestdoggie
21. Oct 2021 · 13:24 UTC
Simple good game! It's so cool that you made it without engine! Congrats!