Cursed Duality by harusame

[raw]
made by harusame for Ludum Dare 49 (JAM)

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Cursed Duality

Cursed Duality is a 2D Vertical Platformer mixed with twisted Puzzle features game.

The game has been made during the LD49 in 72 hours.

Story (if there is one ?)

It's 36XXX and Slimes dominate this world once ruled by foolish bipedal mammals. Using top of the line technology, the Slimes shaped a way to regulate the Earth ecosystem. For centuries the Slimes lived happily and prosperously under the warm protection of their machine, but it has recently GONE WRONG. The chosen one, a particularly brave Slime, is sent in an infinite quest to solve the issue.

Gameplay

A vertical platformer with a 'slight' twist (Match3) where you'll have to balance between scoring, risk taking and surviving.

As you start climbing the tower, the game will automatically start to scroll toward the top. With your ability to move, jump and stomp, you will have to climb the tower through unstable blocks.

The blocks you step on might crumble, so you will want to not stay idle for too long. If you fall too far below the death line, you (the Slime) will lose control of itself and die.

As the blocks crumble, a Gem, that was supposed to maintain the Earth's ecosystem, will fall down. By making many gems fall, if you align 3 or more of them, it will make them explode. Exploding the gems have a chance to start catastrophic events, but this is the only way to, hopefully, fix the machine. (Also, this is how you earn score points)

Climb as much as you can while puzzling through the gem blocks !

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Overview

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Keyboard Controls

  • Movement : ↑←↓→ | WASD

  • Jump : SPACE

  • Stomp : SPACE + ↓ on air

  • Pause the game : ESCAPE

  • Navigation In Menu : Use ↑←↓→ | WASD to navigate and SPACE to confirm

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Xbox Controller Controls

  • Movement : ↑←↓→

  • Jump : A

  • Stomp: A + ↓ on air

  • Pause the game : ESCAPE

  • Navigation In Menu : Use ↑←↓→ to navigate and A to confirm

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The mouse is disabled, use the keyboard to navigate in any menu

Some SFX are based on free sound bank.

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Team - @garywiss : Developper & Music composer - @harusame : Developper - @gcake : Developper - @kafuka-palazzo : Level Designer & Voice Actor - @Dragongaze13: 2D Artist - @icehunter-wm : 2D Artist

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Can you beat the Developers High Score ?

  • @kafuka-palazzo, the main tester made an incredible score : 15,970 points.
  • @garywiss, one of our developper and the music composer made an even more incredible score : 19,160 points.

We need to challenge them !

>> Live score here ! <<

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  • if the game doesn't run well on Webgl try the windows version instead

Ratings

Overall 114th 4.083⭐ 32🧑‍⚖️
Fun 132th 4.017⭐ 32🧑‍⚖️
Innovation 118th 3.983⭐ 32🧑‍⚖️
Theme 670th 3.621⭐ 31🧑‍⚖️
Graphics 259th 4.19⭐ 31🧑‍⚖️
Audio 346th 3.69⭐ 31🧑‍⚖️
Humor 651th 3.096⭐ 28🧑‍⚖️
Mood 839th 3.339⭐ 30🧑‍⚖️
Given 21🗳️ 34🗨️

Feedback

Pablo Lario
05. Oct 2021 · 11:43 UTC
I cannot play the game. The link is not working. When I click to open in a new tab it opens and closes immediately. Looks good in the image tho.
Tron
05. Oct 2021 · 11:47 UTC
I Liked the game play. Good Work. (The link has a problem. I had to copy the URL to another tab to make the download)
diharaw94
05. Oct 2021 · 11:49 UTC
I found the platforming suuuper fun and addictive! Great job! and I love the music and art style as well! Wish I could understand what the voice lines at the game over screen meant XD
🎤 harusame
05. Oct 2021 · 11:57 UTC
@pablo-lario, Chrome doesn't like the "http" link I think, try to right-click > save as.

Thanks for the comments @tron and @diharaw94 :)
Feel free to submit your score !

The voices are in Guadeloupe Creole, we wanted to reproduce the same "exotic" feeling as when you play a game with Japanese voices.
TwoSpaces_SG
05. Oct 2021 · 13:01 UTC
I'm not even good at this game and I still love it. The art style is great and it combines pixel art with 3D very well. PlayStation light bar support is an extremely nice touch. Maybe it's just me, but I think the game gets easier after the first bit when it starts giving you a bunch of wild cards. IDK I think I wanted to say something else but forgot lol
chesschaser
05. Oct 2021 · 13:38 UTC
I can't play the game! When i downlaod the zip and try to extract it, i get an error!
🎤 harusame
05. Oct 2021 · 13:42 UTC
@chesschaser that's strange, we investigate. If you are more details it could help us. Maybe an issue with the compression tool.

We will post a webgl version in few days, it works but with some missing of vfx and post process :(

Edit: it works with 7zip but indeed we have the same problem with the native Windows unzip tool. We will update a new version with a more universal zip compression algorithm.

Edit 2, it's fixed, whe change de zip compression method.
Flane
05. Oct 2021 · 14:15 UTC
The gameplay is addictive and greatly mixes platform and puzzle mechanics. Graphics and level design are okay. The music stuck in my head. I personally prefer when we don't need to keep a direction when we use the wall jump but i get used to it very quickly. I would have like that Stomp use a larger area than the character collision.

I got the same problem with a corrupted archive.
Great game that respects the theme!
Emaigualmc2_art
05. Oct 2021 · 17:57 UTC
I downloaded it twice and I could not play it, the game opens but does not start, it does not allow to click on any button. A shame, the game caught my attention for the art!
Garywiss
05. Oct 2021 · 18:14 UTC
@emaigualmc2-art the mouse is disabled in game, you have to use the arrow keys/spacebar or the gamepad to navigate in the menu. Sorry for the inconvenience
AreyWarlord
05. Oct 2021 · 18:24 UTC
The character feels to slow for such kind of game. And in the beginning, when player is unfamiliar with the concept, the game feels too fast.

But the very concept is cool.
Vladadamm
05. Oct 2021 · 19:22 UTC
Original concept, it reminds me a lot of some of the games from LD41 as the theme back then was "Combine 2 incompatible genres" which would fit this game perfectly. It's a bit hard to manage both the platforming and match 3, but that's what makes the game fun. The graphics are really nice, and I liked the diversity not only in backgorunds but also random effects (rain & all).

A few small issues imo :
- There's a delay between a 'cube' disappearing from the top half and it appearing in the bottom half.
- The camera change/halves size change are sometimes too sudden.
- While the in game music and sfx, it's a bit disappointing not to have any sounds in the menu or the 'tutorial' intro.
- The stomp wasn't easy to use, as you have to hold Down before pressing Space + if you're next to a wall it triggers wall jump. Having a simple button press for stomp would have felt better, and would allow for more reactive stomping.
publicidadeba
05. Oct 2021 · 23:34 UTC
Wall movement was a pleaseant surprise!
Lenan
06. Oct 2021 · 00:21 UTC
Very nice game, cool concept and very unique.
The graphics looked very good, only nitpicking that i have is that the slime looks like its in a jar when it lands since the sides just stops on a line.
The sounds and music were very good.
Overall a really creative and cool game.
marbles
06. Oct 2021 · 03:34 UTC
I love the idea of a platformer plus block clearing game. The intro stage as tutorial works well. Cool design for the colored blocks.
Brainloaf Studio
06. Oct 2021 · 04:44 UTC
Wow, this is a really clever idea! I love the dynamic of having two games on screen at once, and having them interact so fluidly. I'm not great at match-3 games, but I still had a lot of fun with this one. Great work!
MalusKhan
06. Oct 2021 · 06:37 UTC
Great job ! Very fun and engaging ! :)
Euler Moises
06. Oct 2021 · 12:48 UTC
Tense as hell!

An excellent mix of two styles!

Fun, delicious and challenging!

Gorgeous graphics reminiscent of SNES and a very immersive soundtrack!

Congratulations!
Dedjo0
06. Oct 2021 · 15:18 UTC
What a great game ! The combination of these two genres works perfectly, the art looks good and the audio is catchy, very polish works ! I'm in love with the character's animation and bonus for the mouth made sounds :D
rumor
06. Oct 2021 · 16:22 UTC
Incredible idea for mixing two genres. Personally, I was terrible at it since I needed almost all of my attention for the platforming side and couldn't pay attention to the block puzzle aspect much at all, let alone use that information to inform how I jumped. For sure someone will be great at this and I'll be glad to watch them play, but that person's not gonna be me. :stuck_out_tongue:
hammerfrenzy
06. Oct 2021 · 21:08 UTC
Great art, fluid animation. I loved the slime's movement especially. Platforming felt pretty responsive, but on keyboard it was hard for me to be precise. I also had to spend so much time trying to stay alive that I never really figured out how to incorporate stomp (but thats on me).
LDJam user 250825
06. Oct 2021 · 23:35 UTC
I don't think I've seen that combination ever before, congratulations on the novel idea! Also nice work making it actually work, the platforming feels just right and I love how your play area shrinks if you don't pay attention to the match 3 part. Good work all around!
Gaming Night
07. Oct 2021 · 09:16 UTC
Loved the idea! Not so easy to manage both the platform and puzzle parts, but it's funny enough to make us stick to it and try hard. The stomp mechanic is really hard to handle though, it took me several minutes at the very beginning to find out how to break the first blocks! In my opinion, pressing down while being on air should be sufficient and more natural. Anyway, good game, congrats!
fabioecco
08. Oct 2021 · 22:15 UTC
Whoah, thats a really good hybrid of platforming and match 3 and the graphics are nice. Whats the language I'm hearing in game? just curious. Good job yall!
Nefylem
09. Oct 2021 · 00:28 UTC
That was so cute, and very fun. Found I wasnt reading the text on screen, and didnt know what they were saying. But kept jumping as far as I could anyway.
LDJam user 244504
09. Oct 2021 · 19:45 UTC
Thank you all for your positive feedback ! :tada:

@fabioecco The language is Creole from Guadeloupe. :slight_smile:
LDJam user 267116
12. Oct 2021 · 10:22 UTC
Nice game! Really intriguing concept, though I was a little too preoccupied with not dying to be very good at the matching part :sweat_smile:
MTabasco
12. Oct 2021 · 16:10 UTC
The game feel is fantastic and the platforming mechanics are really polished, I even noticed you added coyote time (or at least it feels like so). Sounds and graphics are cool too, I like the idea of the blocks being 3D.

To be completely honest, I didn't pay much atention to the lower part of the screen during my games :sweat_smile: I kind of understand the mechanic, but once you are playing your brain is fully dedicated to the platforming, but I guess this would improve as I get better and better. Maybe having less types/colors of blocks at the beginning would help in this regards.

Apart from that, congratulations! Very solid entry, I hope you get high scores :smiley:

(Oh I forgot, the itch.io page looks gorgeous too, congrats!)
SleepyStudios
14. Oct 2021 · 11:01 UTC
Super clever game and incredibly well polished. It's really good that you got a leaderboard system in there as that encouraged me to keep trying over and over again. I felt like the jumping was a bit floaty but other than that it was really good!
coomichoo
16. Oct 2021 · 11:30 UTC
Very much fun to play and get really into it, ton of effort and polish put into it on multiple fields.
LDJam user 259103
20. Oct 2021 · 11:28 UTC
Really like the polish and attention to detail put into this, especially the tutorial area and how the game slowly introduced concepts. The game also looks beautiful!

I think this idea has a lot of potential and I'd love to see what else you guys can do with it. Great work! :)