The Lost Souls by Wbertrand

[raw]
made by Wbertrand for Ludum Dare 49 (JAM)

The Lost Souls

Play as a lost soul in some unknown and unearthly realm. You must attack and destroy other lost souls to collect their soul shards in order to keep your existence stable. Play on Itch: https://williambertrand.itch.io/the-lost-souls

capture1.gif

screen1.jpg

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Unstable Theme

I tried to stick to the theme by adding an "unstable" effect when your soul stability goes below a certain threshold. The camera will shake, and your attack will be random and uncontrollable.

Future Additions

Right now, you only play through a few rooms with only 2 types of enemies. I'd love to add future enemy types, upgrades, and power ups to make the combat levels more exciting. I'd also love to add some of my own music, I chose to use some Mozart because I ran out of time to make music.

Bugs

There are definitely still some bugs in the game, sorry!

About

You can find the code here: https://github.com/williambertrand/LD49

Music: Mozart's Requiem in D-Minor, source: Wikimedia Commons

Other art/audio was created by me!

Ratings

Overall 479th 3.714⭐ 30🧑‍⚖️
Fun 536th 3.607⭐ 30🧑‍⚖️
Innovation 1206th 2.857⭐ 30🧑‍⚖️
Theme 921th 3.357⭐ 30🧑‍⚖️
Graphics 597th 3.768⭐ 30🧑‍⚖️
Audio 700th 3.208⭐ 26🧑‍⚖️
Humor 878th 2.72⭐ 27🧑‍⚖️
Mood 344th 3.786⭐ 30🧑‍⚖️
Given 26🗳️ 32🗨️

Feedback

SlimmerBurger
04. Oct 2021 · 20:47 UTC
I honestly really enjoyed this game, but there were some points where I couldn't shoot and I didn't know why. But when I could shoot I had a lot of fun
DrFallos
04. Oct 2021 · 20:48 UTC
Played your game! Nice graphics, speedy controls! Like it. Pulled blocks to enemies and tried to build block base in a corner but couldn't)) Nice work
CrispyPin
04. Oct 2021 · 20:59 UTC
Neat game, it would be nice to see it expanded upon in the future!
Fersyvanderzee
04. Oct 2021 · 21:00 UTC
This was the best LD49 entry i've played thus far. Apart from me being a big fan of pixel art games, this one was really good. The only thing that I missed was a boss fight with a new kind of sprite for the boss. And maybe you could implement damage on touch. Also, being unstable was quite preferable, since you deal a lot more damage that way. OVerall great game!
Neeko69
04. Oct 2021 · 21:45 UTC
Nice game, though its very short. I don't know if it is my computer, but in browser the game seems to laggy a little bit, despite that it has great potencial!
Darsa
05. Oct 2021 · 06:51 UTC
Awesome game! despite some minor bugs(for example the shards could actually get out of the map) I believe it was one of the best in its own genre. Keep it up, I'm definitely looking forward to see more from this game! :D
ELBIDEV
05. Oct 2021 · 20:17 UTC
Very cool game liked the art style a lot and it was very entertaining. There were 1 or 2 minor visual bugs but to be honest they were hardly noticeable
njs
05. Oct 2021 · 20:18 UTC
That was great. The sound effects were nice and the visuals, particularly the lighting, were superb. Controls were really smooth too, it felt very clean and polished.
Liss1024
05. Oct 2021 · 20:22 UTC
Gave me some strong Undertale vibes. Good idea, solid working game. Good job! Btw, if you are lost soul as like as the enemies, why you can consume soul shards, and they can't? Would be pretty cool as for me :D
Jose Adame
05. Oct 2021 · 20:31 UTC
Hands down the best entry i play so far, the game was easy enough but the presentation, art and overall mood makes me want to play a full game about this character, maybe some sort of bullet hell story game idk. great joB
🎤 Wbertrand
06. Oct 2021 · 00:28 UTC
@liss1024 great point! I was actually going to have enemies consume your soul shards and get stronger as well, but ran out of time. I'll definitely try and add that in a post-jam version.
jackiex9527
07. Oct 2021 · 03:59 UTC
A solid game with a complete game loop, and actually pretty fun to play with. I really like the dark theme and the background music, those combination remind me the dark soul game feeling. Good job!
GuinyTime
07. Oct 2021 · 08:43 UTC
Very interesting small game! The style of the picture is very cute
Dumrum
07. Oct 2021 · 17:00 UTC
I think it would be great if the souls would collide against the walls, because it feels more rewarding to collect them if they don't fly away. Also I thought first that the health bar goes down over time, but it's only on-hit right? Making it go down over time might add a little pressure to go on and promote aggressive play.

It was nice to play! :)
Art, polish and overall atmosphere feels really good.
QueenOfSquiggles
07. Oct 2021 · 19:47 UTC
I loved this game! The dialogue was pretty well written and the music fit really well. While the song was ramping up I kept feeling like it was building to some dark conclusion, and the ending fit that well. Great job!
Emaigualmc2_art
07. Oct 2021 · 21:42 UTC
Amaizing game! the art is great, I really liked the light and shadow effects. I would like to see how the game progresses, I found it interesting the possibility of pushing enemies and making them collide or interact in some other way, great work! xD
figueroass27
12. Oct 2021 · 05:09 UTC
This game is super polished for 72 hours, the dialogue looks crisp, the visuals are nice, and the lighting/effects are done pretty well. Of course its not the most original idea though it was done really well and thats what counts. Nice music choice too, it fits well enough.
RustBaron
12. Oct 2021 · 05:30 UTC
Great game! Had a palpable mood to it, a nice dialogue system, and good lighting/shadows. Sounds were great too, though it could've used more ambience and variety. Well done.