Marvin's Day Job: Potion Seller by Devez

Marvin eventually got tired of his 9-5 job in deep space, and decided to try his hand at building his own business. So he set up a workbench in his basement and started to experiment with potion making. How hard could it be? All the other NPCs are doing it.
How to play: Try making as many reactions as you can to fill the bar, but be careful, if the mix starts smoking and shaking too much, it might blow up! Every pair of colours results in another colour, as well as a side-effect. You have to try combining the colours to figure out which combinations don't have side-effects so your mix doesn't blow up.
Controls: - Grab potions with left mouse - Move forward/backward with W/S - Rotate with A/D
| Link | https://www.dropbox.com/s/r4sa209vl71boo1/ld-oct-2021-potion-seller.zip?dl=1 |
| Original URL | https://ldjam.com/events/ludum-dare/49/marvins-day-job-potion-seller |
Ratings
| Overall | 1053th | 3.289⭐ | 21🧑⚖️ |
| Fun | 1173th | 3⭐ | 21🧑⚖️ |
| Innovation | 854th | 3.211⭐ | 21🧑⚖️ |
| Theme | 394th | 3.895⭐ | 21🧑⚖️ |
| Graphics | 1091th | 3.2⭐ | 22🧑⚖️ |
| Humor | 665th | 3.067⭐ | 17🧑⚖️ |
| Mood | 1220th | 2.906⭐ | 18🧑⚖️ |
| Given | 17🗳️ | 13🗨️ |
Could be interesting to add some kind of objective, like making a specific type of potion with a set of basic elements. Said elements could even be a random amount of randomly picked ones in a bigger stock or something.
A la Little Alchemy.
