Unstable Cave by HybridLizard
Please be aware that it hardly can be named a game, has no menus and a very simplistic gameplay. Fly rocket and pick up power-ups, avoid falling rocks.
Do not let your Health or Stability progress bars fall to 0 - any of those mean GAME OVER.
Music licensed from Artlist.
Controls:
Fly: space
Move: left & right arrows OR [A] & [D] keys
Ratings
| Given | 5🗳️ | 4🗨️ |
You are right about rocks. I had to make a lot of corner cutting in this game as I did it learning Godot at the same time.
I simply had to leave those hacky solutions with rocks, shakiness, movement, lack of menus to "finish" something. And still I have uploaded it as Unfinished, so people could be aware of its shortcomings.
I had plenty of ideas how to make the game better, but not enough Godot skills yet to implement them on time. Thanks again for checking anyway!
EDIT: I guess something that would make this immediately better is a reset button ;)
Thanks for a tip with restarting!
I may work on the game a bit in future, so at least there will be some menu, something more to do, conditional shakiness, polishing etc. No ETA though.
I though your cool game might be made in Godot, because of the style and good 2d tools in this engine. I think you can try it. No daunting installations or downloading GBs of stuff is required, so it is friendly to check it out.