Un-Ren-Table by WegPast

[raw]
made by WegPast for Ludum Dare 49 (JAM)

Now in V1.3 (changelog below)

You are the architect !

MainMenuScreenShot.png

You have been chosen by the Magic Academy to build their new magical school for their (really really dumb) new-comers !

The only problem is... the Year has already started and now you'll have to build as they arrive !

They'll want to try their new spells as soon as possible so you have to build them the highest tower you can, they'll pay you their rent with Mana!

The HIGHER your tower is, the more new student will come, the more MANA you'll gain, so go UP !

... We hope they won’t make too UNSTABLE your tower

2021-10-07_19-38-15.gif

Controls :

  • Click to select and add a new room upon the tower base.
  • Use mouse wheel to scroll the scene or Arrow up and Down
  • Right click to dismiss a chosen piece that is not yet placed

Capture d’écran 2021-10-05 003422.png

We made our own wizard mumble sounds effects, music and off course graphics :)

ps: you may encounter some bugs (yes it is a bit uns-... okay I stop now), fixes are on the way :)

Known bugs: - ~~Help panel on main menu won't close (fixed but not yet deployed)~~ - ~~Restating the game not resetting value (still working on this issue... reloading a scene in unity is not resetting values correctly...)~~~

Update V1.3 : - Now support 4K - Splash screen was missing - Tweaked reputation (aka : the higher tower the better) system for fairer run - Fixed roof piece being buggy - Fix wrong font (making some text unreadable)

Update V1.2 : - Help panel now close properly - Many minor fixes

Update V1.1 : - Right view port

Quasar Shrine Logo - final.png QUASAR SHRINE is : WegPast - Arktas - Lut1n

Ratings

Overall 491th 3.707⭐ 43🧑‍⚖️
Fun 515th 3.622⭐ 43🧑‍⚖️
Innovation 378th 3.651⭐ 45🧑‍⚖️
Theme 67th 4.36⭐ 45🧑‍⚖️
Graphics 400th 3.977⭐ 45🧑‍⚖️
Audio 751th 3.128⭐ 45🧑‍⚖️
Humor 284th 3.688⭐ 42🧑‍⚖️
Mood 430th 3.695⭐ 43🧑‍⚖️
Given 16🗳️ 25🗨️

Feedback

Dylen
04. Oct 2021 · 23:44 UTC
Awesome man, no idea how you did this
LazySeal
04. Oct 2021 · 23:47 UTC
Could not close the help menu from main menu :cry:
Really fun game! Love it :heart:
Bruyère Alice
04. Oct 2021 · 23:50 UTC
The mana system and the fact that the year pass is not really intuitive, but it was kinda funny once I get it. I tried to beat my score once :D

Kinda cool. Really lovely graphics. I really liked the feature that allows us to see the people inside the tower.
Monado
04. Oct 2021 · 23:55 UTC
Very fun game! Love the tower building and all the wacky events that can happen during it! Beautiful spritework as well!
kadecgos
04. Oct 2021 · 23:56 UTC
Really neat idea. I loved fiddling around with this - I felt like the red guys were just time bombs though and didn't really figure out how to mitigate their uh...habits
Dae_udain
04. Oct 2021 · 23:56 UTC
Took a bit of getting used to it, but I found it rather fun after a while of playing. The inclusion of Wingardium Leviosa got a chuckle out of me. I think I'll come back to play it some more later.
🎤 WegPast
04. Oct 2021 · 23:59 UTC
Thanks all :)
We are hardworking on some bugs right now, stay tuned !
Purrseus
05. Oct 2021 · 00:02 UTC
Bugreport: When you open the help screen in the main menu, you can't close it. Reloading did not solve it.
Okay, now to your game: Really neat stacking game! And also really funny! I love the idea and the noises those little stupid guys make. Also the aesthetic! Might be a weird thing to note, but the sky and the clouds look oh so satisfying. I looked at them way longer than I should admit here. I also liked the gameplay. It could feel a bit unfair through the randomness of who moves where (or I did not see through the logic of room allocation), but the randomness is also reeeeaaally fun. And a year is a cool timeframe.

Thanks for making this game, I had fun :)
🎤 WegPast
05. Oct 2021 · 00:05 UTC
@purrseus Thanks a lot for this great review :) Yep this bug is known and will soon be fixed (it is already fixed but not yet uploaded because there are other fixes on the way right now)
Achilles Jiang
05. Oct 2021 · 00:50 UTC
loved the pixel graphics, and the jokes/the physics in general is really fun!
squigglez
05. Oct 2021 · 01:04 UTC
really liked this game! it was super hard to build anything substantial with all the fire wizards lol
osh.studio
05. Oct 2021 · 01:14 UTC
This was so much fun, I genuinely couldn't stop playing - I think my highest was 11. Very satsifying mechanics, pesky wizards knocking my nice tower down.
paragonraptors
05. Oct 2021 · 01:48 UTC
Loved the execution of this! Very in line with the theme and fun to play.
Jared York
05. Oct 2021 · 01:55 UTC
Loved the graphics! Great execution using the physics engine. Scaling could use a bit of improvement, though maybe it's my 4k screen at 200% scaling.

![Screenshot from 2021-10-04 21-52-56.png](///raw/ce8/91/z/46b2c.png)
Brandon JS Lea
05. Oct 2021 · 03:37 UTC
This was the most bizarre uncanny uncomfortable and confusing experience I've had in a while and I kind of loved it.
namnam
05. Oct 2021 · 14:46 UTC
Not sure that i totally understand all the subtilities of the concept but it nicely done and their is a strange fun vibe in it. :)
Aspabot
05. Oct 2021 · 20:51 UTC
The sprites are really cool. My building was cute until it started to burn :(
Nice game!
zPikA
06. Oct 2021 · 03:15 UTC
Had a blast playing this one. Good job!
Morcroc
06. Oct 2021 · 03:16 UTC
I loved it! i would like to have it downloaded to play directly from windows, if possible.
The fire wizards are very destructive in ocasions, i lost many towers by their hands, but it was fun to see it fall when a crucial point was destroyed. Also the ice ones affected it a lot if in the base.
Arktas
06. Oct 2021 · 06:32 UTC
@morcroc We take your will in account, it will be available this evening after work :)
Tom Robson
07. Oct 2021 · 19:34 UTC
This was an awesome game! My favorite take on the theme by far - it's so simple yet creative! I wish it was a little easier to place towers together - I know that the physics is what's meant to make things interesting, but I'd rather have that come from gradually making an unstable tower + the wizard's experiments, rather than just not being able to accurately place things down. Maybe a snapping system would be cool? Not sure...

Regardless though, keep going with this and release it, this is one of my favorites of the jam so far!
🎤 WegPast
07. Oct 2021 · 20:17 UTC
@tom-robson Thanks a lot for your feedback :)
Physics in Unity can be... a bit irritating, and we don't know all the trick in the book for that... We didn't use grid-based placement because we wanted to be more wacky, the things we could change is shrinking a bit the hitbox of the placeholder (the green shape that turn red if you can't place your piece). Thus the piece could "pop" between a gap that is normally thinner that its actual size, but the physic engine would compensate and push away the overlapping pieces... But we didn't wanted to be easy too :p

We're glad that the game gave you that much fun :D
Quite Good
07. Oct 2021 · 21:11 UTC
Very fun simulation game! It would be nice to have some indication of the game's goal within the game, I had to look at the description to figure out that you have to make the tower as tall as possible and that you can scroll the game window (maybe im just dumb though :P) I loved the visuals, especially the blocks, although I couldn't tell how the block types were different.

It was a lot of fun building up the tower and watching the wizards break it down! although I didn't feel that I had much control over the experience, and after the tower fell down it was hard to build it back up since the pieces fell in weird ways. A way to move blocks might be nice. Overall I had a great time playing and I'm looking forward to seeing future games by you :)
Simon Rahnasto
07. Oct 2021 · 21:15 UTC
Well this game fits the theme really well! Those darn wizards need to chill a bit xD

Loved the voice acting, the graphics are super cute and the overall mood of the game is great!

After about 7-8 playthroughs I managed to get height which I am pleased with:

![7ba154ef71ec620818521f68104c5b47.png](///raw/db1/6/z/47c02.png)

It was cool how you could save a tower from falling by placing a block a bit offset, to negate the leaning.
kr4ft3r
07. Oct 2021 · 21:31 UTC
Well done guys. I haven't read the instructions, wanting to just sit and play a pretty game without much brainwork. It didn't feel too spectacular until I discovered the eye icon, I love it. And failing to progress is actually fun which is quite an achievement. Putting the final roof on my 6 meter failure was hilarious in particular.
ancient-pixel
07. Oct 2021 · 22:00 UTC
well ... I am glad the rooms can be used event when they are tilted all over the place XD nice entry, very charming :)
DDRKirbyISQ
07. Oct 2021 · 22:27 UTC
Pretty funny, haha. I wish there was a bit more balance between control vs chaos, but....at the same time, there is also a different sort of enjoyment in watching all of your hard work inevitably go up in flames due to some meddling mage out of your control.
DGSpitzer
08. Oct 2021 · 04:06 UTC
Super funny lol those wizard students are really polite and educated ;)
ruruie
08. Oct 2021 · 11:23 UTC
![welp.PNG](///raw/ac8/53/z/47d08.png)

This was fun but could really have used a key to cancel out of placing a room.
🎤 WegPast
08. Oct 2021 · 20:19 UTC
@ruruie Nice job !
Yes it would've been better but lack of time and adding those type of feature now may be a bit like "cheating"... You just have to choose wisely :)
Arktas
08. Oct 2021 · 20:29 UTC
@ruruie there is a key ^^ just right clic on the other piece you want when you have the place holder active it will change to the new one :) / But I just realize that is not in the controls desciption :p maybe @wegpast add it soon ^^
🎤 WegPast
08. Oct 2021 · 20:39 UTC
![Capture d’écran 2021-10-08 223758.png](///raw/415/d1/z/47dc0.png)

Added :) @arktas

Sorry @ruruie I forgot this key x)
Graios
08. Oct 2021 · 21:18 UTC
Too bad we can't squash those wannabe tenants with falling building pieces :/
🎤 WegPast
08. Oct 2021 · 22:04 UTC
@graios Yes... we wish too ! But hey, not enough time... :/
WilloXs
15. Oct 2021 · 15:30 UTC
Really cool and good looking game. The one year time limit is a good way to keep it from getting boring (even though i would even love to play it in sandbox). It has the casual fun vibe all over it and works really well for that matter. It would be cool if we could control were to place the new wizards as they are so chaotic on their own. And i thought the stone blocks were fireproof but werent - maybe in an update.

But yes i can only repeat what others already said: Super fun topped with very nice graphics.

Well done and keep going!