Un-Ren-Table by WegPast
Now in V1.3 (changelog below)
You are the architect !

You have been chosen by the Magic Academy to build their new magical school for their (really really dumb) new-comers !
The only problem is... the Year has already started and now you'll have to build as they arrive !
They'll want to try their new spells as soon as possible so you have to build them the highest tower you can, they'll pay you their rent with Mana!
The HIGHER your tower is, the more new student will come, the more MANA you'll gain, so go UP !
... We hope they won’t make too UNSTABLE your tower

Controls :
- Click to select and add a new room upon the tower base.
- Use mouse wheel to scroll the scene or Arrow up and Down
- Right click to dismiss a chosen piece that is not yet placed

We made our own wizard mumble sounds effects, music and off course graphics :)
ps: you may encounter some bugs (yes it is a bit uns-... okay I stop now), fixes are on the way :)
Known bugs: - ~~Help panel on main menu won't close (fixed but not yet deployed)~~ - ~~Restating the game not resetting value (still working on this issue... reloading a scene in unity is not resetting values correctly...)~~~
Update V1.3 : - Now support 4K - Splash screen was missing - Tweaked reputation (aka : the higher tower the better) system for fairer run - Fixed roof piece being buggy - Fix wrong font (making some text unreadable)
Update V1.2 : - Help panel now close properly - Many minor fixes
Update V1.1 : - Right view port
QUASAR SHRINE is : WegPast - Arktas - Lut1n
| Link | https://quasar-shrine.itch.io/un-ren-table |
| Original URL | https://ldjam.com/events/ludum-dare/49/un-ren-table-our-game-is-out |
Ratings
| Overall | 491th | 3.707⭐ | 43🧑⚖️ |
| Fun | 515th | 3.622⭐ | 43🧑⚖️ |
| Innovation | 378th | 3.651⭐ | 45🧑⚖️ |
| Theme | 67th | 4.36⭐ | 45🧑⚖️ |
| Graphics | 400th | 3.977⭐ | 45🧑⚖️ |
| Audio | 751th | 3.128⭐ | 45🧑⚖️ |
| Humor | 284th | 3.688⭐ | 42🧑⚖️ |
| Mood | 430th | 3.695⭐ | 43🧑⚖️ |
| Given | 16🗳️ | 25🗨️ |
Really fun game! Love it :heart:
Kinda cool. Really lovely graphics. I really liked the feature that allows us to see the people inside the tower.
We are hardworking on some bugs right now, stay tuned !
Okay, now to your game: Really neat stacking game! And also really funny! I love the idea and the noises those little stupid guys make. Also the aesthetic! Might be a weird thing to note, but the sky and the clouds look oh so satisfying. I looked at them way longer than I should admit here. I also liked the gameplay. It could feel a bit unfair through the randomness of who moves where (or I did not see through the logic of room allocation), but the randomness is also reeeeaaally fun. And a year is a cool timeframe.
Thanks for making this game, I had fun :)

Nice game!
The fire wizards are very destructive in ocasions, i lost many towers by their hands, but it was fun to see it fall when a crucial point was destroyed. Also the ice ones affected it a lot if in the base.
Regardless though, keep going with this and release it, this is one of my favorites of the jam so far!
Physics in Unity can be... a bit irritating, and we don't know all the trick in the book for that... We didn't use grid-based placement because we wanted to be more wacky, the things we could change is shrinking a bit the hitbox of the placeholder (the green shape that turn red if you can't place your piece). Thus the piece could "pop" between a gap that is normally thinner that its actual size, but the physic engine would compensate and push away the overlapping pieces... But we didn't wanted to be easy too :p
We're glad that the game gave you that much fun :D
It was a lot of fun building up the tower and watching the wizards break it down! although I didn't feel that I had much control over the experience, and after the tower fell down it was hard to build it back up since the pieces fell in weird ways. A way to move blocks might be nice. Overall I had a great time playing and I'm looking forward to seeing future games by you :)
Loved the voice acting, the graphics are super cute and the overall mood of the game is great!
After about 7-8 playthroughs I managed to get height which I am pleased with:

It was cool how you could save a tower from falling by placing a block a bit offset, to negate the leaning.
This was fun but could really have used a key to cancel out of placing a room.
Yes it would've been better but lack of time and adding those type of feature now may be a bit like "cheating"... You just have to choose wisely :)
Added :) @arktas
Sorry @ruruie I forgot this key x)
But yes i can only repeat what others already said: Super fun topped with very nice graphics.
Well done and keep going!