U.N.S.T.A.B.L.E by Stefanie Leitch
Take control of U.N.S.T.A.B.L.E the robot and make sure your crew gets home safely! Put out fires, maintain the life support, kill the Glorbs, and pilot the ship until you and your crew get home safely.

Controls: WSAD + Mouse
Download at https://digitalbombstudios.itch.io/unstable
| Github | https://github.com/Stefanie899/LudumDare49 |
| Itch.io | https://digitalbombstudios.itch.io/unstable |
| Original URL | https://ldjam.com/events/ludum-dare/49/u-n-s-t-a-b-l-e |
Ratings
| Overall | 344th | 3.318⭐ | 24🧑⚖️ |
| Fun | 341th | 3.205⭐ | 24🧑⚖️ |
| Innovation | 367th | 3.091⭐ | 24🧑⚖️ |
| Theme | 284th | 3.545⭐ | 24🧑⚖️ |
| Graphics | 479th | 2.705⭐ | 24🧑⚖️ |
| Audio | 335th | 2.909⭐ | 24🧑⚖️ |
| Humor | 212th | 2.952⭐ | 23🧑⚖️ |
| Mood | 345th | 3.048⭐ | 23🧑⚖️ |
| Given | 16🗳️ | 21🗨️ |
The danger of minigames in game jam games is that it takes a lot of time and it's a bigger challenge to get the idea through or to be innovative. It is very impressive over all. I didn't figure out what to do in the cleaning minigame.
Nice idea, I was initially enjoying a space walk then everything broke and had to come back and keep the humans from freezing. Pulling minigames in so little time is very impressive. Well done.
I will mention I ran into a few bugs that made it challenging. The ship control bug mentioned above really threw me for a loop, I actually had to restart the game to get past it. I'm not sure if this was supposed to happen, but later in the game, maybe 4 or 5 pieces of trash got stuck on the far right wall in the life support system, so I could only get the health back up to 50% or so. I also had a really hard time getting rid of the trash on that system, since you let go of trash as soon as the mouse leaves the game area. (Making that just a few pixels bigger might make a world of difference)
That aside, this is a really cool game! It's definitely impressive to get multiple small games working in the compo timeframe. I actually thought the length of the game was perfect - just long enough to experience all of the minigames, and start having to prioritize things. I also really liked the music - it created a chill atmosphere. (And helped balance the anxiety of watching all the things!) The slow introduction of minigames was also really helpful, as someone else already commented.
Thanks for a really fun game!
Overall great entry!
The tutorial was pretty good the first time around, but it did get a bit annoying on my second attempt. It would have been good to separate a "game" mode and a "tutorial" mode so that you don't have to wait for all the mechanics to start working.
I'm impressed how you were able to put mini games into it in such a limited time. Good job