Rocket Goblin by LittleBeardMan
This was my first time participating in Ludum Dare. My game is pretty jank to be honest, but I'm glad I was able to finish
Controls:
Use the up/down arrow keys to control the rocket. Avoid crashing into the walls, but hitting barricades will cause you to lose some speed. The longer you go without hitting any barricades, the faster you will go and the faster you will gain points. Although if you go too fast for too long, your rocket will explode.
| Link | https://littlebeardman.itch.io/rocket-goblin |
| Original URL | https://ldjam.com/events/ludum-dare/49/rocket-goblin |
Ratings
| Overall | 324th | 3.833⭐ | 32🧑⚖️ |
| Fun | 241th | 3.887⭐ | 33🧑⚖️ |
| Innovation | 823th | 3.242⭐ | 33🧑⚖️ |
| Theme | 421th | 3.871⭐ | 33🧑⚖️ |
| Graphics | 202th | 4.274⭐ | 33🧑⚖️ |
| Audio | 290th | 3.758⭐ | 33🧑⚖️ |
| Humor | 421th | 3.448⭐ | 31🧑⚖️ |
| Mood | 550th | 3.589⭐ | 30🧑⚖️ |
| Given | 29🗳️ | 36🗨️ |
Really proud of you for finishing <3
Nice selection of colors
Cute little game,the colors are perfect and the art solid.
I think a groovy/driving soundtrack would give it even more goblin adrenalin.
Could be cool on mobile with a few more features.
@devundead good catch, I just uploaded a new version that should account for resizing of the game window
@neeko69 Yeah it seems to happen on only some people's computers. Apparently it's an issue with how Godot compiles executables... I've been talking with some other devs that use Godot and haven't found a simple solution to this issue yet. Fairly annoying
Hehehhehehe. Nice use of the theme, and like others have said good work on the visual style and sound effects.
Regarding the virus thing with Godot Windows releases - I don't include the pck inside of the executable because of that very reason.