Core Meltdown by sockpuppetcow
Stabilize the reactor core by completing tasks in a 3D environment. Run and jump around the core room interacting with the items the tasks specify, located on the four center consoles or on top of the rotating claw. Fill the core's stability meter to win, but if it reaches zero, it melts down and you fail.
Controls: * WASD - Movement * Shift - Sprint * Space - Jump (double jump) * Mouse0 - Interact
Known issues: * Movement glitch when hitting the side of a platform during jump * Slight camera jerk when the first task is assigned
Credit: "Raving Energy" Kevin MacLeod (incompetech.com) Licensed under Creative Commons: By Attribution 4.0 License http://creativecommons.org/licenses/by/4.0/
"Dachsund" Kanal3D (turbosquid.com)
| Link | https://sockpuppetcow.itch.io/core-meltdown |
| Original URL | https://ldjam.com/events/ludum-dare/49/reactor-core-1 |
Ratings
| Overall | 1184th | 3.179⭐ | 16🧑⚖️ |
| Fun | 1208th | 2.964⭐ | 16🧑⚖️ |
| Innovation | 1331th | 2.679⭐ | 16🧑⚖️ |
| Theme | 609th | 3.679⭐ | 16🧑⚖️ |
| Humor | 929th | 2.643⭐ | 16🧑⚖️ |
| Mood | 1209th | 2.929⭐ | 16🧑⚖️ |
| Given | 13🗳️ | 6🗨️ |
There is one task though called "Calibrate the Claw Rotor" which isn't on the 4 panels at the bottom so I wasn't sure what to do with that and ended up failing. A little signalling would be good.
Maybe there can have some reactions when i click something~
Followed you and waiting for your new games~Wish you can try my game too~
@cloistered Thank you, each jam I try to put a little extra focus on certain areas, and this time around was modeling. Hopefully next time I'll know what I'm doing as far as 2D art goes to get some proper materials/textured in.
@zookatron I don't think I updated the description but I added a mouse sensitivity slider in the "Patch1" build on itch if you want to give it a go, thanks for the feedback!