Unstable Reactor by larsendt

[raw]
made by larsendt for Ludum Dare 49 (COMPO)

It's exploding! Fix it!! reactor

Ratings

Given 3🗳️ 8🗨️

Feedback

baldwinthree
03. Oct 2021 · 23:52 UTC
Stressful! Loved the sound design and the graphics. _i felt like i was really there_
MickM
04. Oct 2021 · 08:01 UTC
The physical props are nice but a bit inconsistent between stick figure and nice detail on the cooling tower.

The resolution was way off for me (Chrome, Win 10, 1920x1080 monitor) so I couldnt see a bunch of the UI (didnt realise I could move at first). I am guessing there is some guidance in the UI that was off screen for me as to what to do because I was just running around trying to press things.

From what I gathered though its a neat concept!
candlesan
04. Oct 2021 · 08:18 UTC
It rendered rather large on my browser but I did walk around and try to control the reactor but I was not successful. Reactor went boom!
Fractale
04. Oct 2021 · 19:22 UTC
I'm not sure what to interact with to fix the explosion. Funny concept
cogcomp
04. Oct 2021 · 19:28 UTC
That was awesome! I finally fixed the reactor! For a while there I thought it was impossible but I was having some much fun I just continued fighting the leaks. Addictively good game! Well done!
Fiote
04. Oct 2021 · 19:46 UTC
Is it actually possible to fix the reactor? I figured out holding the "switch" up decreased the damage, but could not make it down to zero. Had to fix the pipes every so ofter so the value was always 1k+. Interesting entry, tho!
Myles Doupe
04. Oct 2021 · 20:50 UTC
I did it. I fixed the reactor. You can all thank me later.

I, too, had issues seeing the UI but managed to figure it out. Would have liked more to do, but sometimes that's the limitations of making a game in 48 hours. Look forward to seeing future work!
Barrier
21. Oct 2021 · 09:02 UTC
I like the look of this game! And I was excited to go and figure out how to fix the reactor! I'm guessing you didn't have enough time to implement any cool puzzles because the trick is to just hold that one lever until damage goes to 0 and thats it. Wish you could have done something more with various tools and levers and switches that you would need to use.