Unstable Ground by BuzzyBee

[raw]
made by BuzzyBee for Ludum Dare 49 (JAM)

Title Screen.png

​You are a robot doing an intelligence and performance test. Be careful, the ground may have properties you don't expect.

Orange blocks do nothing Grey blocks will fall when you step off them level1.png ​ Blue blocks will fall when you step on them

Level5.png Pink blocks are blue blocks but slower Level6.png ​ Green blocks are pink blocks but up

Level15.png

Also, when you run off a block, there is a short period of time in which you can still​ jump.

Ratings

Overall 1290th 3.056⭐ 20🧑‍⚖️
Fun 817th 3.368⭐ 21🧑‍⚖️
Innovation 1100th 2.974⭐ 21🧑‍⚖️
Theme 585th 3.711⭐ 21🧑‍⚖️
Graphics 1226th 2.895⭐ 21🧑‍⚖️
Audio 922th 2.694⭐ 20🧑‍⚖️
Humor 1112th 2.3⭐ 17🧑‍⚖️
Mood 1296th 2.75⭐ 20🧑‍⚖️
Given 41🗳️ 1🗨️

Feedback

TastiHam
05. Oct 2021 · 17:50 UTC
Cute precision platformer. The first big level was a bit annoying without checkpoints. Could've just made the jump challenges separate levels if they're not connected anyway.

Other than that, good job overall. Nice graphics and audio, very clean and consistent. Nothing special or innovative, but fun nonetheless.
LemmsG
05. Oct 2021 · 20:40 UTC
Good game! The design is simple but is functional and great! I really want to play this as a finished product. The art and audio is a bit bad, tho.
ShadowyXP Games
09. Oct 2021 · 22:19 UTC
I liked the idea a lot, and the different block types were really neat. I think the levels were often very hard to read as they were just a collection of thoughtfully placed blocks. Some of the jumps were also a little too tight for my liking, like the ones at the beginning of the second level where a block is right over your head. The block falling sound was a bit grating, I think if it was done over again, a less loud and high pitched sound would do wonders.
LDJam user 0
09. Oct 2021 · 22:34 UTC
Almost nailed that theme, but it still very thing what I imagine as this theme.. Your audio is very bad. Game is fun, but not as good as I hope so. Not too horiblle art but next time try invest time more into art
Dingledorf
09. Oct 2021 · 22:38 UTC
Nice concept, and solidly executed! The level the design for the first few levels is very good, introducing you to the mechanics of the blocks, and then jumping (including jumping after falling off a block), and then the new block types, and so on. The gameplay is tight too! The game would've definitely benefitted from a checkpoint system, as the first big level did take the wind out of my sails each time I died somewhat far in. Just like the commenter above me I reckon the block falling sound is a bit too grating; an easy fix is to pull up an audio editor (e.g. audacity) and apply a low pass filter to it -- a gentle one would probably do the job. That said, the music is good and the sound effects fit the setting well. Good job!
Asemic
10. Oct 2021 · 05:59 UTC
Great game, awesome lvl design, run into a couple bugs with the physics but nothing serious. Overall it was a lot of fun, congratz
eldogg
10. Oct 2021 · 19:07 UTC
Really like the music, it was a bop. Quite a difficulty spike on the third level, but very quick to restart again. I played on Linux under WINE and the game worked perfectly.
Jackaljk
10. Oct 2021 · 19:13 UTC
Nice mechanics and good level design! For a jam you might wanna consider adding more checkpoints so more people are likely to see the later levels. Nice job overall!
Vivoubos
16. Oct 2021 · 18:38 UTC
What a nice entry! Sorry but I ragequit at a level after like 50 try ^^ (the level was so longgg ^^)

Realy great gamedesign, congratulation! I loved to play it.
LDJam user 0
21. Oct 2021 · 09:36 UTC
I liked the mechanic, but it was a bit too difficult and tedious at the big level.

Also, you didn't write the music or make the sound effects yourself, so you shouldn't apply for the audio rank.

Otherwise, good job!
LDJam user 268934
21. Oct 2021 · 18:16 UTC
Nice art, and coyote jump !