60 Seconds Troll by Falez

[raw]
made by Falez for LD33 (JAM)
You are a troll, and you have 60 seconds to destroy as many humans as possible.

Good monster:
You

Bad humans:
Soldiers
Archers
Ballista
Catapult
Tower

Controls:
WASD - Move
E - Pick up stone or log
Left Mouse Button - Attack/Throw stone or log
C - Stomp

Misc notes:
Some houses have hidden power-ups (Fixed, same house every time because I ran out of time).

Humans are small so you can just trample over them.

There is a minimum range for throwing stone/log, the target indicator turns red if you're trying to aim too close.

Ratings

Coolness 30% 1942
Overall(Jam) 3.88 83
Fun(Jam) 3.88 61
Theme(Jam) 4.18 47

Feedback

spatanz
25. Aug 2015 · 05:24 UTC
Nice game, destroy everythings...
orukinawa
25. Aug 2015 · 06:26 UTC
Great art and AI!
Silverfyre
25. Aug 2015 · 13:52 UTC
Nice game, great art, love playing as a troll, specially throwing stuffs at building!
afisicos
25. Aug 2015 · 15:40 UTC
I think is a very good game. Nice animations, and goodcontrols.
Kassimkot
27. Aug 2015 · 01:53 UTC
Nice game. could use some audio.
kaype
27. Aug 2015 · 05:24 UTC
I like it. The level design seems a bit too simple but overall the game is fun and the AI is really well designed. I agree with Kassimkot that the game could use some audio.
pkenney
27. Aug 2015 · 05:27 UTC
Nice use of some cool 3d models and good animations. I liked that the character had a variety of attacks... I thought the pace was a little bit on the slow side in terms of the attack actions.

The formations of the enemies that swarmed were also cool.
Einar Odinn
27. Aug 2015 · 19:24 UTC
very nice game
Atridas
30. Aug 2015 · 10:49 UTC
Controls are a bit chunky, but graphics and animations are great!
CreamyBacon1
02. Sep 2015 · 15:41 UTC
Good job! It's lots of fun, but hard enough so you can just run through the game.
bombjack
04. Sep 2015 · 10:29 UTC
amazing work in so little time. good job.
UekiShurei
10. Sep 2015 · 14:35 UTC
Great gameplay and animation! I saw bits of both DOTA and Half-Minute Hero there. And, most importantly, the player feels like a player rampaging through enemy camps playing this game.