{"author_link":"\/users\/be3n2","author_name":"Be3n2","author_uid":1014142,"comments":[{"id":712786,"author_name":"mborecki","author_uid":"mborecki","epoch":1633342202,"text":"I realy dont like \"rapidly press q to...\".\n\nOutside of this nice concept.","format":"md","likes":2,"spam":"N"},{"id":713877,"author_name":"Ludokultur","author_uid":"ludokultur","epoch":1633356563,"text":"As @mborecki said the Q pressing seems somewhat unncessary (you also have to do it A LOT to get up). Fighting definitely felt unstable though, I could see this becoming really fun with more polish! :D ","format":"md","likes":1,"spam":"N"},{"id":720677,"author_name":"ChristianB","author_uid":"christianb","epoch":1633397667,"text":"Took me a few tries, but I finally got the hang of it without falling!\n\nPresumably the Q spamming was to create the frantic feeling of a struggle, which I get.  Agree with others thought that it was a bit much, there may be other ways to produce that emotion.\n\nOverall, cool system that has potential.  Thanks for making it!","format":"md","likes":1,"spam":"N"},{"id":720689,"author_name":"John Luke Lusty","author_uid":"john-luke-lusty","epoch":1633397721,"text":"Pretty hilarious concept! Props for doing this all in OpenGL and C++, that's a tall order!","format":"md","likes":2,"spam":"N"},{"id":720770,"author_name":"squigglez","author_uid":"squigglez","epoch":1633398218,"text":"nice game! i like the concept of trying not to fall off balance. good work!","format":"md","likes":1,"spam":"N"},{"id":724115,"author_name":"Lucy Lu","author_uid":"lucy-lu","epoch":1633422623,"text":"I didn't mind smashing Q, but it was a bit too long. I would suggest to set it down a bit. Overall , cute, nice & fun game. ","format":"md","likes":1,"spam":"N"},{"id":730603,"author_name":"hotaloca","author_uid":"hotaloca","epoch":1633455843,"text":"Quite impressive with C++. I was not very good at this game - i always felt when hiting, not sure what i did wrong.","format":"md","likes":1,"spam":"N"},{"id":731814,"author_name":"Trexxak","author_uid":"trexxak","epoch":1633461666,"text":"hahaaha, I like how often the protagonist flops over all the time :D ","format":"md","likes":1,"spam":"N"},{"id":746988,"author_name":"real_flamingicecubegames","author_uid":"real-flamingicecubegames","epoch":1633620020,"text":"This was ok, I'm not sure I liked having to mash 'q' to get up after falling. I also feel like the hitboxes on the enemy was way to large. Good base for a game here though.","format":"md","likes":1,"spam":"N"},{"id":748324,"author_name":"ugly_robot","author_uid":"ugly-robot","epoch":1633636286,"text":"What a cute little game! Yeah, mashing buttons can be hard for some of us, but I really enjoyed the concept. Great work!","format":"md","likes":1,"spam":"N"},{"id":748340,"author_name":"Pincushion","author_uid":"pincushion","epoch":1633636471,"text":"On the great debate, I liked that the cost of missing was falling, then having to mash q. It's a mechanic that I haven't seen yet in the jam, and I think it works. The control felt good. It was fun to get the hang of it. It could definitely use another boss though.","format":"md","likes":1,"spam":"N"},{"id":748383,"author_name":"blutgruppedigital","author_uid":"blutgruppedigital","epoch":1633636827,"text":"My finger hurts! But I won! Like the idea! Love the battle axe robot enemy! Good work! :)","format":"md","likes":1,"spam":"N"},{"id":748743,"author_name":"BougieBirdie","author_uid":"bougiebirdie","epoch":1633640886,"text":"Bumpin' soundtrack","format":"md","likes":1,"spam":"N"},{"id":757624,"author_name":"arya-s","author_uid":"arya-s","epoch":1633876015,"text":"It took me a bit to get the hang of it but eventually managed. I can see what you were going for but I think it's too much of a handicap for players. It hampers fun.\n\nI think the Q spamming is fine, but an indicator, like a bar feeling up, could've helped with that.\n\nNice to see an irrklang submission!","format":"md","likes":0,"spam":"N"},{"id":760837,"author_name":"defectivemelon","author_uid":"defectivemelon","epoch":1633996626,"text":"This was a fun idea, I think a couple things like tightening up the hitbox of the boss's attacks (I often felt like I got hit when I shouldn't have), and agree that a visual indicator for the q-mashing would be helpful.","format":"md","likes":0,"spam":"N"},{"id":762423,"author_name":"svntax","author_uid":"svntax","epoch":1634098208,"text":"The range of the enemy is really large, and it felt a bit unfair at times, but eventually I learned to just rush in at the start and spam attack, which manages to work for 4 hits before I get hit back. Pretty neat idea overall though!","format":"md","likes":0,"spam":"N"},{"id":765685,"author_name":"zimny11","author_uid":"zimny11","epoch":1634426821,"text":"Making a game without game engine is impressive! And in only 48h! With a some additions (like different robots that have different weapons and different flaws) it can turn into a really good game. Nice game, and one more time, well done with making a game without a game engine!","format":"md","likes":0,"spam":"N"},{"id":767198,"author_name":"blearn","author_uid":"blearn","epoch":1634582805,"text":"Good jam entry especially for not using a game engine. You have a nice prototype that can definitely be polished into something even better. I think button mashing is fine for a jam game but it's not very accessible in general. Keep up the good work.","format":"md","likes":0,"spam":"N"},{"id":767316,"author_name":"Shigor","author_uid":"shigor","epoch":1634589688,"text":"nice to see that there are still people who go the suicidal route of writing almost everything from the scratch :)\nbeen tempted to do that again myself last few LD's, just to see if I could still do that\n","format":"md","likes":0,"spam":"N"}],"format":"md","images":["ldjam-media\/sha256\/c0\/c0614eeefc44300a78b8c206f40f9d82d6612c256c905a64acfe6917aad51bb0.png"],"links":[{"url":"https:\/\/www.dropbox.com\/s\/yxydcwdxk0d33ah\/LD49Roboturai.zip?dl=0","text":"No login required, direct download in top right corner"},{"url":"https:\/\/github.com\/Be3N2\/LD49","text":"All the code available on github"}],"metadata":{"g_key":"80052","g_author":"1014142","g_event":"LD49","g_eventkey":"119","g_subevent":"COMPO","g_urlkey":"380952","g_title":"Roboturai","g_status":"WAYBACK","g_place":"515","g_commentcount":"19","g_site2_node_id":"267067","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"267067","n_urlkey":"380952","n_parent":"258323","n_path":"\/events\/ludum-dare\/49\/roboturai","n_slug":"roboturai","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"14142","n_created":"1633128290","n_modified":"1778866035","n_version":"816483","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD49","removed_author":false},"_superparent":9,"_trust":2,"author":14142,"body":"### Scenario\nYou created a sword weilding robot to enter into a battle bots style event. Face off against a much more stable axe weilding robot and try to stay on your feet as you swing your heavy sword around.\n![Screenshot (923).png](\/\/\/raw\/e37\/3\/z\/43e41.png)\n \n**To play visit dropbox, download the LD49 zip folder, unzip the folder and run the LD49.exe!** The rest of the files with the exe are required to run it.\n\n## Background\nI'm a programmer at heart and this is the first game I made with c++ and OpenGL (without an engine!), and I did my best to create the graphics and the music. I'm happy to be back to Ludum dare after a 4 year break and can't wait to play all your games, thanks for coming to mine! To find out more information about what I used to make the game visit the github readme.\n\n# Downloads","comments":19,"comments-timestamp":"2021-10-18T20:41:28Z","created":"2021-10-01T22:44:50Z","files":[],"files-timestamp":0,"grade":{"grade-01":21,"grade-02":21,"grade-03":21,"grade-04":21,"grade-05":21,"grade-06":20,"grade-07":19,"grade-08":21},"id":267067,"love":0,"magic":{"cool":74.867186012306,"feedback":13,"given":11,"grade":20.625,"grade-01-average":2.763,"grade-01-result":515,"grade-02-average":2.579,"grade-02-result":509,"grade-03-average":2.974,"grade-03-result":408,"grade-04-average":3.447,"grade-04-result":316,"grade-05-average":2.895,"grade-05-result":443,"grade-06-average":3.083,"grade-06-result":286,"grade-07-average":2.912,"grade-07-result":223,"grade-08-average":3.053,"grade-08-result":343,"smart":-10.041756636021},"meta":{"author":[14142],"cover":"\/\/\/content\/e37\/3\/z\/43e36.png","link-01":"https:\/\/www.dropbox.com\/s\/yxydcwdxk0d33ah\/LD49Roboturai.zip?dl=0","link-01-name":"No login required, direct download in top right corner","link-01-tag":[42337],"link-02":"https:\/\/github.com\/Be3N2\/LD49","link-02-name":"All the code available on github","link-02-tag":[42332]},"meta-timestamp":"2026-05-15T17:27:15Z","modified":"2026-05-15T17:27:15Z","name":"Roboturai","node-timestamp":"2021-10-03T21:49:09Z","parent":258323,"parents":[1,5,9,258323],"path":"\/events\/ludum-dare\/49\/roboturai","published":"2021-10-03T21:45:06Z","scope":"public","slug":"roboturai","subsubtype":"compo","subtype":"game","type":"item","version":816483},"text":"### Scenario\nYou created a sword weilding robot to enter into a battle bots style event. Face off against a much more stable axe weilding robot and try to stay on your feet as you swing your heavy sword around.\n![Screenshot (923).png](\/\/\/raw\/e37\/3\/z\/43e41.png)\n \n**To play visit dropbox, download the LD49 zip folder, unzip the folder and run the LD49.exe!** The rest of the files with the exe are required to run it.\n\n## Background\nI'm a programmer at heart and this is the first game I made with c++ and OpenGL (without an engine!), and I did my best to create the graphics and the music. I'm happy to be back to Ludum dare after a 4 year break and can't wait to play all your games, thanks for coming to mine! To find out more information about what I used to make the game visit the github readme.\n\n# Downloads","title":"Roboturai","wayback_recovered":true,"wayback_source":{"capture":{"original":"https:\/\/api-jam.ludumdare.com\/vx\/node2\/get\/269501+269502+269503+269504+269505+269506+269507+269508+269509+269510+269511+269512+269513+269514+269515+269516+269517+269518+269519+269520+269521+269522+269523+269524+269525+269526+269527+269528+269529+269530+269531+269532+269533+269534+269535+269536+269537+269538+269539+269540+269541+269542+269543+269544+269545+269546+269547+269548+269549+269550+269551+269552+269553+269554+269555+269556+269557+269558+269559+269560+269561+269562+269563+269564+269565+269566+269567+269568+269569+269570+269571+269572+269573+269574+269575+269576+269577+269578+269579+269580+269581+269582+269583+269584+269585+269586+269587+269588+269589+269590+269591+269592+269593+269594+269595+269596+269597+269598+269599+269600+269601+269602+269603+269604+269605+269606+269607+269608+269609+269610+269611+269612+269613+269614+269615+269616+269617+269618+269619+269620+269621+269622+269623+269624+269625+269626+269627+269628+269629+269630+269631+269632+269633+269634+269635+269636+269637+269638+269639+269640+269641+269642+269643+269644+269645+269646+269647+269648+269649+269650+269651+269652+269653+269654+269655+269656+269657+269658+269659+269660+269661+269662+269663+269664+269665+269666+269667+269668+269669+269670+269671+269672+269673+269674+269675+269676+269677+269678+269679+269680+269681+269682+269683+269684+269685+269686+269687+269688+269689+269690+269691+269692+269693+269694+269695+269696+269697+269698+269699+269700+269701+269702+269703+269704+269705+269706+269707+269708+269709+269710+269711+269712+269713+269714+269715+269716+269717+269718+269719+269720+269721+269722+269723+269724+269725+269726+269727+269728+269729+269730+269731+269732+269733+269734+269735+269736+269737+269738+269739+269740+269741+269742+269743+269744+269745+269746+269747+269748+269749+269750+269751+269752+269753+269754+269755+269756+269757+269758+269759+269760+269761+269762+269763+269764+269765+269766+269767+269768+269769+269770+269771+269772+269773+269774+269775+269776+269777+269778+269779+269780+269781+269782+269783+269784+269785+269786+269787+269788+269789+269790+269791+269792+269793+269794+269795+269796+269797+269798+269799+269800+269801+269802+269803+269804+269805+269806+269807+269808+269809+269810+269811+269812+269813+269814+269815+269816+269817+269818+269819+269820+269821+269822+269823+269824+269825+269826+269827+269828+269829+269830+269831+269832+269833+269834+269835+269836+269837+269838+269839+269840+269841+269842+269843+269844+269845+269846+269847+269848+269849+269850+269851+269852+269853+269854+269855+269856+269857+269858+269859+269860+269861+269862+269863+269864+269865+269866+269867+269868+269869+269870+269871+269872+269873+269874+269875+269876+269877+269878+269879+269880+269881+269882+269883+269884+269885+269886+269887+269888+269889+269890+269891+269892+269893+269894+269895+269896+269897+269898+269899+269900+269901+269902+269903+269904+269905+269906+269907+269908+269909+269910+269911+269912+269913+269914+269915+269916+269917+269918+269919+269920+269921+269922+269923+269924+269925+269926+269927+269928+269929+269930+269931+269932+269933+269934+269935+269936+269937+269938+269939+269940+269941+269942+269943+269944+269945+269946+269947+269948+269949+269950+269951+269952+269953+269954+269955+269956+269957+269958+269959+269960+269961+269962+269963+269964+269965+269966+269967+269968+269969+269970+269971+269972+269973+269974+269975+269976+269977+269978+269979+269980+269981+269982+269983+269984+269985+269986+269987+269988+269989+269990+269991+269992+269993+269994+269995+269996+269997+269998+269999+270000?authors&parents&superparent"},"object":"objects\/sha256\/ef\/ef0fd1b9117a2f68743f3cc2e3ec5ecda3dd8f456038077138f9e28799e64774","record":"shard-2\/json-live-urgent-v3\/records\/8451c6fb336e1932917e486720070a7ea679c713ee7dc39ac32abe9a29721685.json","sha256":"ef0fd1b9117a2f68743f3cc2e3ec5ecda3dd8f456038077138f9e28799e64774","source":"https","stored_at":1784022365}}