Box Wars by Steven Garberg
Our Ludum Dare entry Box Wars is a cross-platform multiplayer game that is fast paced and tons of fun. Fight to be king of the box wars by flinging ping pong balls across the map to knock your opponent from their tower of boxes. Be careful though, one bad throw can send you flying to your doom!
Please note: This game is an unfinished networking prototype. The main game loop is not finished, however, players may connect to the server via WebGL or Windows client and shoot ping pong balls at each other and at the boxes. The server will reset state any time a player disconnects.
Projects
Game (Client)
- WebGL Player - Unity 2019
- Windows EXE - Unity 2019
Back-end (Server)
- Web API - .NET 5 MVC
- Web Dashboard - .NET 5 Blazor Server
Members
- @StevenGarberg | Front-end Development & Graphics
- @christopherplummer | Back-end Development
- @johnbrooks92 | Audio
Supporters
Tools
Game
- Unity
- Aseprite
- Adobe Audition
Infrastructure
- .NET 5 Web API
- PostgreSQL Database
- Docker
- Microsoft Azure
- AWS Lightsail
Unity Packages Used
- Mirror | Asset Store | GitHub
- RestClient | Asset Store | GitHub
- JSON .NET For Unity | Asset Store
- Turbo Switch Pro | Asset Store
Screenshots


| Source Code | https://github.com/StevenGarberg/LudumDare49 |
| WebGL Player | http://ludumdare49.z13.web.core.windows.net/ |
| Windows | https://ludumdare49.z13.web.core.windows.net/LD49.zip |
| Original URL | https://ldjam.com/events/ludum-dare/49/box-wars |
Ratings
| Given | 5🗳️ | 0🗨️ |

